E34: A Theory of Optimal Economic Balance
Manage episode 453094290 series 3418463
Is game balance bullshit?
The crew goes toe-to-toe debating Sirland’s Don't Use Math in Balancing Games. Chris emerges from his Roblox hibernation, Eric tells us Street Fighter is more accessible than platform fighters, and Phil goes bonanza for All in Hole.
Розділи
1. Exploring Roblox and Game Discovery (00:00:00)
2. Navigating Roblox Discovery and Monetization (00:06:42)
3. Monetization Strategies in Gaming (00:14:01)
4. Comparing Platform Fighters Accessibility (00:21:40)
5. The Match Three Game Economy (00:31:39)
6. Innovation and Game Concept Discussion (00:34:43)
7. Battle Passes and Monetization Models (00:38:02)
8. Subscription Models in Game Monetization (00:44:10)
9. Balancing Games Without Math (00:53:58)
10. Balancing Games (00:58:02)
11. Defining Game Balance and Feedback (01:09:25)
12. The Theory of Game Balance (01:12:48)
13. Balancing Asymmetries in Game Design (01:19:23)
36 епізодів