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Death D4 Dishonor

Jenesee Grey & Tinzien

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An international group of friends playing an epic Theatre of the Mind, Storyteller campaign loosely based on 4e D&D rules. Hosted by the Grey Area Podcast and featuring Tinzien as the DM.
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show series
 
Jenesee and Mike Bithell, Creative Director/Writer for John Wick Hex, talk about the game, the movie, and how it all happened.E-mail: jenesee@greyareapodcast.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcastJenesee Grey
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Monster Train voice actors DB Cooper, Michael Schwalbe, Brendan (Redbeard the Loremaster), composer Jordan Chin and vocalist Betsey Rafeld stop by for a chat.E-mail: jenesee@greyareapodcast.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcastJenesee Grey
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Eve Crevoshay, Mxiety and Jenesee get together to talk about how to thrive during this pandemic and; connecting with your kids and family, roll with change in a healthy way, deal with mental health and close quarters, and so much more. -- Video version: https://youtu.be/gaYenZxDaMcE-mail: jenesee@greyareapodcast.comTwitter: @TheGreyAreaWeb: https:/…
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MXiety hosts Jenesee on her show to interview her! -- Youtube: https://www.youtube.com/channel/UCjh1EO0pL78Qqbz0SoHZb5Q -- Her book: https://amazon.com/dp/B084P3H1Q7E-mail: jenesee@greyareapodcast.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast…
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David Ballard (Uncharted series, The Last Of Us) visits to talk about shipping a game, environment as a character and level design.E-mail: jenesee@greyareapodcast.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcastJenesee Grey
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Jenesee speaks with Dave Bennet, Project Director, and Patrick Jalbert, Design Director, at Schell Games about VR, motion sickness tech, and design from the game "Until you Fall"E-mail: jenesee@greyareapodcast.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast…
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Eve Crevoshay Executive Director of Take This joins Jenesee to talk more about the mental health ramifications of a video game launch for developers and how we can all practice good self-care.E-mail: jenesee@greyareapodcast.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast…
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Jenesee speaks with Dave Taylor, Producer extraordinaire and part of the dev team on DOOM and Quake. We talk about mental health in the industry after a game launch and his current amazing projects.E-mail: jenesee@greyareapodcast.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast…
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Jenesee and Tushar Nene from Technical Fowl recap our best games and share Seattle travel tips.E-mail: jenesee@greyareapodcast.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcastJenesee Grey
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The industry is going through a rough time. Let us remember something positive and listen to this episode of That Game Company talking about my favorite game, Journey!E-mail: jenesee@greyareapodcast.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast…
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Jenesee talks to Nicholas McDonnell, Director / Biz Dev / Designer for Samurai Punk. We discuss the launch of Feather, games in Australia, difficulty in video games and our relationship with guns. Grab the game on Steam or Nintendo Switch: https://samuraipunk.com/#front-games-listE-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyar…
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Don Bellenger talks about indie game Black Future '88, takes community questions and spends an inordinate time talking about the book Macho Sluts. Think Geek Modern Icons Vault Girl is showcased way before the conversation.E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapo…
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Jenesee talks to the Indie Studio SplitSide Games about their addictive co-op platformer, pursuing your design dreams, and creating instant team pride.E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcastJenesee Grey
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Ben Myres and Sugar Kimani talk to Jenesee about their upcoming indiegame launch in this Good Shepherd Entertainment publisher episode.https://store.steampowered.com/app/700160/Semblance/E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast…
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Hear Walter's story of renown logo and brand development in the gaming industry, his struggle with mental illness and his new start. Working with companies like Unreal, ID Software, GameSpy, Epic Games and more he was at the top of his game. New Year and new starts for him.Find his work here: https://2design.org/E-mail: jeneseegrey@yahoo.comTwitter…
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Jenesee is boosting the bandwidth on the PC video game "Where the Water Tastes Like Wine" with an interview she conducted with Johnnemann Nordhagen from Dim Bulb Games. The pair talk about American History, game development and QA questions.Disclaimer: Previously done for Good Shepherd Entertainment on their YouTube channel.E-mail: jeneseegrey@yaho…
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Jenesee speaks with Bill and Amanda Gardner, Founders of The Deep End Games, on their award-winning project, Perception. Blind protagonist Cassie uses her unique senses to explore her haunted past in a psychological thriller or horror. We talk about senses, disabilities and underestimated heroes.E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb…
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Dr. Luke Dicken of the IGDA Foundation talks AI in this special clip from the Good Shepherd One Gamer Fund event.Credit: https://www.bensound.com for music.E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcastJenesee Grey
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Sezzur gets into a semantics fight, Zanatari becomes the first plate & mail wearing rogue, Karrul collects roof shingles, and a dragon is somehow involved in the fiasco. Yup, Summer is over and we’ve returned! Audio issues killed the opening and closing of the podcast.Jenesee Grey & Tinzien
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Seb Liese & David Dino, both developers for Sumo Digital, and Tom Davis from Plan of Attack join Jenesee to talk about Snake Pass, Little Big Planet 3, and the Unreal Engine.E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast…
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Mike Wilson, publisher from Devolver Digital, talks about the making of Quake and Doom, old school games, Steam and the Indie world along with his new project Gambitious.E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast…
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Part 3 in a series of fireside chats where Job Stauffer, Head of Creative Communications at Telltale Games, has decided to both save his nemesis from a crossbow bolt and talk to Jenesee about the Walking Dead: New Frontier, Batman and Tales from the Borderlands.E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebo…
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Job Stauffer, Head of Creative Communications at Telltale Games, joins Jenesee to talk about Guardians of the Galaxy, Twitch streaming and community feedback.E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcastJenesee Grey
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Arriving in the Drow city under Winterhaven, a discovery is made regarding a new tyrant who is causing problems while at the same time promoting literacy. An investigation of the new cavern begins but is soon cut short by expected problems and trouble.Jenesee Grey & Tinzien
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Shortly after returning to Winterhaven the party encounters the town's Deputy Mayor, comes to grips with orc politics, and then heads off to the Drow city under their feet. Oh, their may or may not be a marathon involving lightning bolts.Jenesee Grey & Tinzien
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Job Stauffer, Head of Creative Communications at Telltale Games, talks about losing 60lbs playing VR games. E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcastJenesee Grey
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This is our special 2016 Holiday episode which happens outside of our D4 cannon story-line! Jenesee takes over as DM and sends the party out to rescue a child on a most confusing but auspicious evening!Jenesee Grey & Tinzien
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Eric Bowsmen (CEO, Creative Director), Jerrod Sweeney (AI designer), Odell Atkinson (writer & voice actor), and Dave Farisi (Lead Environment Artist) come on the show to talk about Legends of the Brawl, Kickstarter, being an Indie studio and game design.E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: http…
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Zanatari learns to pilot the flying platform while the rest of the party covers the fact that they stole from themselves by possibly destroying the Sezzurorium... yeah... Anyways they soon find something more horrifying than Zanatari's piloting skills.Jenesee Grey & Tinzien
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Nels Anderson, Designer and Programmer for Campo Santo, talks with Jenesee about the game Firewatch.E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcastJenesee Grey
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We lost three episodes since Episode 178 due to technical issues so this episode starts as a recap and then moves forward as the party continues their exploration of Sezzur's vault. Zanatari also confirms that she has poor translation ability.Jenesee Grey & Tinzien
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Rich Briggs, Brand Director for Crystal Dynamics, talks about the psychology behind the Rise of the Tomb Raider video game.E-mail: jeneseegrey@yahoo.comTwitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcastJenesee Grey
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