How I became a Character Modeler, with Vladimir Venkov | TVAP EP03

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In this episode, I chat to Vladmir Venkov about his journey to becoming an organic, hard surface, sculpting and texture artist for the London based VFX industry.
Vlad goes on to share some insights on what he does to tackle different briefs from varied studios, as well as what he's had to do to become the artist he is.
As always, if this episode has been enlightening, please "like", subscribe and share on to anyone else who might find it interesting.
If you want us to bring on someone from any specific VFX or film/tv department, please let me know in the comments below.
Thank you.

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