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NVIDIA and the Future of 3D Development with Aaron Luk

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Вміст надано Podcast Archives - Software Engineering Daily. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Podcast Archives - Software Engineering Daily або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.

Producing 3D films, games and simulations is a complex process, often involving multiple teams and tools. At Pixar, pipeline engineers needed to write lots of glue code to integrate different workflows and file formats, which was a big challenge, and led them to create the Universal Scene Description, or OpenUSD. OpenUSD implements abstract data models for producing 3D worlds, and is now an open-source project.

Making full use of OpenUSD required a software framework. This motivated NVIDIA to create Omniverse, which is a modular development platform that enables individuals and teams to develop OpenUSD-based 3D workflows and applications.

Aaron Luk is the Director of Product Management for Omniverse, and was previously a software engineer at Pixar where he helped create OpenUSD. Aaron joins the show to talk about the origins of the technology, how it works, digital twins, industry impacts, and more.

To learn more about OpenUSD, check out the resources below:

OpenUSD Day at NVIDIA GTC: https://nvda.ws/3wsFJMg

Alliance for OpenUSD: https://nvda.ws/47Ro26n

Full Disclosure: NVIDIA is a sponsor of Software Engineering Daily

Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from information visualization to quantum computing. Currently, Sean is Head of Marketing and Developer Relations at Skyflow and host of the podcast Partially Redacted, a podcast about privacy and security engineering. You can connect with Sean on Twitter @seanfalconer .

Watch the video episode here

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post NVIDIA and the Future of 3D Development with Aaron Luk appeared first on Software Engineering Daily.

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864 епізодів

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Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on May 16, 2024 09:41 (2d ago)

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Manage episode 401094346 series 1418208
Вміст надано Podcast Archives - Software Engineering Daily. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Podcast Archives - Software Engineering Daily або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.

Producing 3D films, games and simulations is a complex process, often involving multiple teams and tools. At Pixar, pipeline engineers needed to write lots of glue code to integrate different workflows and file formats, which was a big challenge, and led them to create the Universal Scene Description, or OpenUSD. OpenUSD implements abstract data models for producing 3D worlds, and is now an open-source project.

Making full use of OpenUSD required a software framework. This motivated NVIDIA to create Omniverse, which is a modular development platform that enables individuals and teams to develop OpenUSD-based 3D workflows and applications.

Aaron Luk is the Director of Product Management for Omniverse, and was previously a software engineer at Pixar where he helped create OpenUSD. Aaron joins the show to talk about the origins of the technology, how it works, digital twins, industry impacts, and more.

To learn more about OpenUSD, check out the resources below:

OpenUSD Day at NVIDIA GTC: https://nvda.ws/3wsFJMg

Alliance for OpenUSD: https://nvda.ws/47Ro26n

Full Disclosure: NVIDIA is a sponsor of Software Engineering Daily

Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from information visualization to quantum computing. Currently, Sean is Head of Marketing and Developer Relations at Skyflow and host of the podcast Partially Redacted, a podcast about privacy and security engineering. You can connect with Sean on Twitter @seanfalconer .

Watch the video episode here

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post NVIDIA and the Future of 3D Development with Aaron Luk appeared first on Software Engineering Daily.

  continue reading

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