Artwork

Вміст надано Steve Kellams. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Steve Kellams або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
Player FM - додаток Podcast
Переходьте в офлайн за допомогою програми Player FM !

Loot

43:34
 
Поширити
 

Manage episode 445403803 series 3448093
Вміст надано Steve Kellams. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Steve Kellams або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.

Send us a text

“The evil wizard stumbles backwards and falls to the ground. There is a sigh and then nothing. He’s dead.”

Everybody at the table cheered

“I search his body!”

“I look for chests!”

“Is there anything that looks expensive!”

The players all scramble for loot.

I flipped through the book

“Ok, let’s see, you find 200 gold pieces, 40 silver pieces, and 20 copper. There is a scroll of magic missile and a scroll of water breathing, oh and a +1 dagger.”

“That’s it?” I could tell that everyone was a little dejected, but I didn’t know why.

“There are 2 minor healing potions as well.”

“Ok”

That was it. No more excitement, they just marked them on their character sheets and moved on.

It took me a while to realize that I had completely screwed up loot. I didn’t look at it as part of the story, as a scene unto itself. Instead, it was just mechanical. Something to jot down on a character sheet. I had missed a great opportunity to improve the players, the game, and the setting.

I wasn’t the only one.

Handling loot seems like a very simple thing, but if not done right can screw up the game just as quickly as a TPK. In this episode Mike, Christina and I are going to talk about Loot and give you some ideas for your games.

Mike, what’s your favorite piece of loot you ever rewarded your players with in a game?

[Kick to Mike]

What about you Christina?

[Kick to Christina]

  continue reading

64 епізодів

Artwork

Loot

Epic Adventure

published

iconПоширити
 
Manage episode 445403803 series 3448093
Вміст надано Steve Kellams. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Steve Kellams або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.

Send us a text

“The evil wizard stumbles backwards and falls to the ground. There is a sigh and then nothing. He’s dead.”

Everybody at the table cheered

“I search his body!”

“I look for chests!”

“Is there anything that looks expensive!”

The players all scramble for loot.

I flipped through the book

“Ok, let’s see, you find 200 gold pieces, 40 silver pieces, and 20 copper. There is a scroll of magic missile and a scroll of water breathing, oh and a +1 dagger.”

“That’s it?” I could tell that everyone was a little dejected, but I didn’t know why.

“There are 2 minor healing potions as well.”

“Ok”

That was it. No more excitement, they just marked them on their character sheets and moved on.

It took me a while to realize that I had completely screwed up loot. I didn’t look at it as part of the story, as a scene unto itself. Instead, it was just mechanical. Something to jot down on a character sheet. I had missed a great opportunity to improve the players, the game, and the setting.

I wasn’t the only one.

Handling loot seems like a very simple thing, but if not done right can screw up the game just as quickly as a TPK. In this episode Mike, Christina and I are going to talk about Loot and give you some ideas for your games.

Mike, what’s your favorite piece of loot you ever rewarded your players with in a game?

[Kick to Mike]

What about you Christina?

[Kick to Christina]

  continue reading

64 епізодів

Усі епізоди

×
 
Loading …

Ласкаво просимо до Player FM!

Player FM сканує Інтернет для отримання високоякісних подкастів, щоб ви могли насолоджуватися ними зараз. Це найкращий додаток для подкастів, який працює на Android, iPhone і веб-сторінці. Реєстрація для синхронізації підписок між пристроями.

 

Короткий довідник