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Powerwash Simulator: Chill Grime Busting, No Dilution - Part Two
Manage episode 444634402 series 2839672
Outrageous DLC ideas (including iconic character crossovers), discussing the thrill of repetitive tasks, and the ideal soundscapes for gaming. That can mean only one thing: we're returning to Powerwash Simulator with Matt Bliss.
Remember that you can always get in touch with us on our Facebook page, on X, or using our Contact page.
Content Warning
You might catch us spouting off some light swears and joking about drug use in this episode. Don’t worry, it’s all part of the gaming banter and absolutely nothing to be taken seriously. We just want to ensure that the listeners are aware that we’re just a bunch of goof-balls having some fun here at the Waffling Taylors.
Anyway, on with the episode
— Squidge
Please listen responsibly.
Show Notes
This is part two of a conversation with Matt about Powerwash Simulator. You can find part one here.
From active time battling to zombie slaying Waffling Taylors covers video games and beyond.In this second serving of bite-sized banter with the side of gaming goodness we catch up with matt from the Coffee With A Podcaster Podcast to talk about all things Powerwas Simulator. We cover everything from unpainting squids in corners, triggering Powerwash veterans, and Soupy Tuesday.
So without further ado, sit back, grab some snacks and get ready for this episode entitled "Powerwash Simulator: Chill Grime Busting, No Dilution - Part Two." Take it away guys.
Take it away, guys
— Squidge
Gameplay Mechanics and Story Elements
As good as the gameplay mechanics are, should there be a story to Powerwash Simulator? This was the first burning question on Squidge's mind:
…
The game doesn't require you to take breaks, so when it flashes on the other side of the screen and you see that text, I think it's important to you know keep you level-headed. But you have to add things for those distractions to make sense, and I think it adds a bit to the story too.
Because one of the most engaging things about the the Markiplier episodes for the recordings he did sometimes he'd stop and just listen intently and there'd be like a volcanic rumbling in the background of one of the houses he was cleaning. And he starts going, "oh is that a volcano? Is it like a volcano nearby," and then he pans to a part of the horizon and there's, like, an active volcano in the background. And then one of the text messages he gets talks about volcano insurance or something, and then you're like, "oh yeah it's all coming together now it kind of makes sense."
— Matt
Quirky Questions
We always love a quirky question or two on a WT Lite episode. So, as is traditional, Squidge wanted to pepper Matt with some about Powerwash Simulator.
— Squidge
And Matt responded with:
In terms of a fictional gaming world, making that a possibility, I think Splatoon would be your best bet. You've got a game that's focused on these little squid kitties destroying an environment by pasting it with all of their ink, and then level two is all the powerwashers come out and they start spraying down all the environments, so that they can get it ready for the next session.So I think the Splatoon's worlds, I think that that makes a lot of sense.
— Matt
And we can all agree that Matt's logic here is impeccable.
If Powerwash Simulator had a soundtrack tailored specifically for cleaning—so not just the sound of the water rushing—what songs or genre of music do you think would be included?— Squidge
Matt's choices of music are perfect.
So it's got to be like lo-fi beats, electronica, kind of white noise support. Clearly, you know, we're both the same kind of person who needs a bit of distraction on the side to, you know, keep things moving. But I think that's probably what you'd end up going for.— Matt
Which started a conversation about ramping up tension and integrating with FitBit devices.
If you had to recruit a team of video game characters to help you tackle the massive cleaning jobs in Powerwash Simulator (i.e. the very last level, there's a massive temple, it's going to take you a couple of hours) who would you choose as your cleaning crew and why?
— Squidge
Again Matt's choices made perfect sense.
If you want it to be easier, you want to think about characters that are water-based.So I mean, you get a bunch of water Pokémon as your friends and they start spraying the environment for you. You could pick a bunch of people who could help you move around the environment, but ultimately you're the only one spraying…so I don't know. I'm overthinking it too much. Just get me a Starmie, and a Staryu, and a Blastoise. We'll do it that way.
— Matt
Full Show Notes
Check out the full show notes for the full list of Squidge's questions, some extra stuff, and some links to related things.
Do you have a favourite cute animal video? What would you do if you were suddenly made the mayor of Stardew Valley? Did you ever go 100% evil in the game? And what does a duck's quack sound like in the vacuum of space? Let us know via our Discord, X, Facebook, or try our brand-new contact page!
And have you left us a rating or review? We love hearing back from listeners about our show, so check out https://wafflingtaylors.rocks/our-podcast/ for links to services where you can leave us some wonderful feedback.
The Waffling Taylors is a proud member of Jay and Jay Media. If you like this episode, please consider supporting our Podcasting Network. One $3 donation provides a week of hosting for all of our shows. You can support this show, and the others like it, at https://ko-fi.com/jayandjaymedia
★ Support this podcast ★236 епізодів
Manage episode 444634402 series 2839672
Outrageous DLC ideas (including iconic character crossovers), discussing the thrill of repetitive tasks, and the ideal soundscapes for gaming. That can mean only one thing: we're returning to Powerwash Simulator with Matt Bliss.
Remember that you can always get in touch with us on our Facebook page, on X, or using our Contact page.
Content Warning
You might catch us spouting off some light swears and joking about drug use in this episode. Don’t worry, it’s all part of the gaming banter and absolutely nothing to be taken seriously. We just want to ensure that the listeners are aware that we’re just a bunch of goof-balls having some fun here at the Waffling Taylors.
Anyway, on with the episode
— Squidge
Please listen responsibly.
Show Notes
This is part two of a conversation with Matt about Powerwash Simulator. You can find part one here.
From active time battling to zombie slaying Waffling Taylors covers video games and beyond.In this second serving of bite-sized banter with the side of gaming goodness we catch up with matt from the Coffee With A Podcaster Podcast to talk about all things Powerwas Simulator. We cover everything from unpainting squids in corners, triggering Powerwash veterans, and Soupy Tuesday.
So without further ado, sit back, grab some snacks and get ready for this episode entitled "Powerwash Simulator: Chill Grime Busting, No Dilution - Part Two." Take it away guys.
Take it away, guys
— Squidge
Gameplay Mechanics and Story Elements
As good as the gameplay mechanics are, should there be a story to Powerwash Simulator? This was the first burning question on Squidge's mind:
…
The game doesn't require you to take breaks, so when it flashes on the other side of the screen and you see that text, I think it's important to you know keep you level-headed. But you have to add things for those distractions to make sense, and I think it adds a bit to the story too.
Because one of the most engaging things about the the Markiplier episodes for the recordings he did sometimes he'd stop and just listen intently and there'd be like a volcanic rumbling in the background of one of the houses he was cleaning. And he starts going, "oh is that a volcano? Is it like a volcano nearby," and then he pans to a part of the horizon and there's, like, an active volcano in the background. And then one of the text messages he gets talks about volcano insurance or something, and then you're like, "oh yeah it's all coming together now it kind of makes sense."
— Matt
Quirky Questions
We always love a quirky question or two on a WT Lite episode. So, as is traditional, Squidge wanted to pepper Matt with some about Powerwash Simulator.
— Squidge
And Matt responded with:
In terms of a fictional gaming world, making that a possibility, I think Splatoon would be your best bet. You've got a game that's focused on these little squid kitties destroying an environment by pasting it with all of their ink, and then level two is all the powerwashers come out and they start spraying down all the environments, so that they can get it ready for the next session.So I think the Splatoon's worlds, I think that that makes a lot of sense.
— Matt
And we can all agree that Matt's logic here is impeccable.
If Powerwash Simulator had a soundtrack tailored specifically for cleaning—so not just the sound of the water rushing—what songs or genre of music do you think would be included?— Squidge
Matt's choices of music are perfect.
So it's got to be like lo-fi beats, electronica, kind of white noise support. Clearly, you know, we're both the same kind of person who needs a bit of distraction on the side to, you know, keep things moving. But I think that's probably what you'd end up going for.— Matt
Which started a conversation about ramping up tension and integrating with FitBit devices.
If you had to recruit a team of video game characters to help you tackle the massive cleaning jobs in Powerwash Simulator (i.e. the very last level, there's a massive temple, it's going to take you a couple of hours) who would you choose as your cleaning crew and why?
— Squidge
Again Matt's choices made perfect sense.
If you want it to be easier, you want to think about characters that are water-based.So I mean, you get a bunch of water Pokémon as your friends and they start spraying the environment for you. You could pick a bunch of people who could help you move around the environment, but ultimately you're the only one spraying…so I don't know. I'm overthinking it too much. Just get me a Starmie, and a Staryu, and a Blastoise. We'll do it that way.
— Matt
Full Show Notes
Check out the full show notes for the full list of Squidge's questions, some extra stuff, and some links to related things.
Do you have a favourite cute animal video? What would you do if you were suddenly made the mayor of Stardew Valley? Did you ever go 100% evil in the game? And what does a duck's quack sound like in the vacuum of space? Let us know via our Discord, X, Facebook, or try our brand-new contact page!
And have you left us a rating or review? We love hearing back from listeners about our show, so check out https://wafflingtaylors.rocks/our-podcast/ for links to services where you can leave us some wonderful feedback.
The Waffling Taylors is a proud member of Jay and Jay Media. If you like this episode, please consider supporting our Podcasting Network. One $3 donation provides a week of hosting for all of our shows. You can support this show, and the others like it, at https://ko-fi.com/jayandjaymedia
★ Support this podcast ★236 епізодів
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