Creative director, game designer, and author of The Game Development Strategy Guide Cheryl Platz hosts this engaging look behind the scenes at what it takes to make video games that transcend the test of time. In-depth conversations with industry veterans cover deep topics intended to get listeners thinking about how to pull the video game industry out of the doldrums and into a more sustainable, more playful future.
…
continue reading
I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.
…
continue reading
The history of video games through the lens of everyday developers. We cover the obscure, unpublished, forgotten, and even a few well-known games, but always through the perspective of people who were working hard to make them happen. If you’ve ever wondered what it’s like to be a developer, or about what happened behind the scenes of your favorite games, this podcast is for you.
…
continue reading
Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
…
continue reading
Unity 3D is a fantastic gaming engine for creators that offers a wealth of features and gameplay options. Consider utilizing the Unity 3D game development platform to develop an interactive game that is both fascinating and excellent in its own right. Developing a gaming application will get easier as virtual worlds come to life.
…
continue reading
The Game Development Philippines podcast publishes current and in-depth conversations with game dev industry leaders from the Philippines. The podcast covers topics such as setting up a game development studio, building successful mobile games, as well as supporting live ops and gamer care with external service providers and mobile game monetization. The podcast is funded under the Arise+ Philippines project, implemented by the UN International Trade Centre (ITC) in close collaboration with ...
…
continue reading
Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.
…
continue reading

1
Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers
RisingHighAcademy.com - Game Dev Studio & Training Resources.
Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
…
continue reading
In this episode, I share my journey of using AI tools like Claude Code and Bezi to solve real-world Unity game development problems—cloud saves, player management, and handling large numbers. I discuss what worked, what didn’t, and why specialized AI tools can make a significant difference. If you’re a game dev hitting roadblocks, check this out an…
…
continue reading
Sometimes life is stranger than fiction: hear from two veteran video game producers about the nuances of navigating design for AAA games and the world's biggest IP, even when things get weird. In this episode, we welcome versatile game designer and producer Amy Kalson, who is currently working as an Executive Design Producer at Meta on one of her b…
…
continue reading
In their third episode, Tracy and Kel talk about getting into the game development industry from a slightly different angle: spicy chat rooms on the earliest incarnations of the World Wide Web. Kel talks about their break into the industry from a different kind of text-based role playing, and why no one would let them touch the live build ever agai…
…
continue reading
Learn about prosocial gaming from a leader in player safety who has been innovating with moderation tools powered by technology and human ingenuity for over 16 years, Carlos Figueiredo. Carlos began his career in the company of hundreds of millions of penguins at Club Penguin, and went on to work on the widely used community moderation tool Communi…
…
continue reading
From her work as UX Director at Epic Games on classics like Fortnite to her widely respected published books on the psychology of video games, UX Strategist and author Celia Hodent, PhD has helped a broad variety of games, gamers, and game developers wrangle the complexity of possibility using classic human-centered design and research psychology t…
…
continue reading
In this episode of "A People's History of Video Game Development," hosts Kel Bachus and Tracy Seamster talk about the very early origins of text-based role play, and what players were looking for in immersive experiences. They talk about community building across the fourth wall, and how a surprising number of successful designers in those contexts…
…
continue reading
If you're struggling to figure out where AI fits into your game development process, you're not alone. The theme that emerged across a variety of conversations about artificial intelligence in Season 1 of this series is nuanced: there is no right answer. The cat's out of the bag and most game development companies will be looking at some form of AI…
…
continue reading

1
90s Text-Based Online Games: The Pioneers
1:11:31
1:11:31
Відтворити пізніше
Відтворити пізніше
Списки
Подобається
Подобається
1:11:31Join Tracy Seamster and Kel Bachus as they delve into the fascinating world of early online gaming, specifically the text-based adventures that shaped the industry. From the start of Tracy’s developer journey designing content for Gemstone 3 in 1996 to managing the intricacies of player experience in classic text-based multiplayer environments, the…
…
continue reading
In this episode of The Indie Game Development Podcast, we dive into the emotional rollercoaster of learning game development—especially when progress feels frustratingly slow. We'll talk about how the more you learn, the more you feel like a beginner again. You’ll hear honest stories about "nightmare dev days," when nothing seems to work—yet those …
…
continue reading
A new podcast quest has unlocked: join host Cheryl Platz, author of the upcoming book The Game Development Strategy Guide, as she takes you on a 10-episode journey behind the scenes with many of the veteran video game developers who are featured in the pages of her book starting August 19, 2025 and continuing weekly on Tuesdays. Get full stories in…
…
continue reading
Join our Discord Community! Check us out on Youtube! In this episode of the Indie Game Development Podcast, I sat down with BenBonk to chat about making Slimekeep, his five-year journey, and what it’s like developing a game from high school to Steam. He shares about wishlists, hard work, and growing as a solo indie dev. BenBonk started Slimekeep in…
…
continue reading

1
We Launched Our First Steam Game – Here's What Really Happened
1:00:13
1:00:13
Відтворити пізніше
Відтворити пізніше
Списки
Подобається
Подобається
1:00:13Join our Discord Community! Check us out on Youtube! The game dev industry has been looking rough lately—layoffs, AI advancements, drama with engines, and an overwhelming number of new releases. It’s easy to feel discouraged. But despite all of that, we truly believe now is the BEST time to get into game dev. The industry is changing fast, and thos…
…
continue reading
What's up and coming in the world of game development? Tune in to this episode as we discuss upcoming trends in the game development industry with James Lo, CEO of Taktyl Studios and President of the Game Development Association of the Philippines. What's up and coming in the game development sphere How emerging and current developers can use these…
…
continue reading
This episode features the head of Buko Studios, Cherry Boase. She joins us in this episode to share her inspiring journey in game development starting from scratch and climbing to the top, becoming the leader she is today. Key Takeaways: The strength of putting yourself in the shoes of your employees, creating support around personal problems and t…
…
continue reading

1
How to Create a PR Kit for a Game Launch with Andreas Betsche, Co-Founder and Editor-in-Chief of Virtual SEA
22:33
In this episode, Andreas Betsche, Co-Founder and Editor in Chief of Virtual SEA brings in his media expertise to talk about Media Kits for game launches – why it is important and how you can make one that stands out to give your game the best chance to be showcased online and reach a wider audience. What is a PR Kit, what it looks like, and what ro…
…
continue reading
Join our Discord Community! Check us out on Youtube! The game dev industry has been looking rough lately—layoffs, AI advancements, drama with engines, and an overwhelming number of new releases. It’s easy to feel discouraged. But despite all of that, we truly believe now is the BEST time to get into game dev. The industry is changing fast, and thos…
…
continue reading
In this episode, Synergy 88’s Studio Director and GDAP chairman, Alvin Juban, joins the podcast as we dive into the evolving career paths in the game development industry and what we need to equip the next generation of creators to help them thrive in this line of work. Key Takeaways: How game development roles came about in the Philippines and the…
…
continue reading

1
How to Create Game Design Concepts and Keep Your Audience Engaged with Lord Gosingtian of ThinkBit
21:24
We kick off this year's episode with an interview with ThinkBit's President, Lord Gosingtian. He shares his company's journey from taking on small projects to designing their games for themselves and their clients. In this episode, we talk about: Creating game concepts from scratch: Lessons learned from shifting from an individual playing games to …
…
continue reading
Wishlist Cropolution on Steam! Check us out on Youtube! In this episode of The Indie Game Development Podcast, I’m focusing on helping those of you who are struggling with the technical side of game development. I’ll guide you through the different options for coding in the major game engines like Unreal, Unity, and Godot, and share practical tips …
…
continue reading
Wishlist Cropolution on Steam! Check us out on Youtube! In this episode of The Indie Game Development Podcast, we provide a complete roadmap to help you get started with indie game development in 2025. From choosing the right game engine to the fastest ways to develop your skills, we cover essential tools, resources, and strategies to kickstart you…
…
continue reading
Wishlist Cropolution on Steam! Join our Discord Community! Check us out on Youtube! In this episode of The Indie Game Development Podcast, we'll dive into the realities of going full-time as an indie game developer. While I’m all for chasing your dreams, the journey is often far more challenging than expected. That said, the rewards are unmatched. …
…
continue reading
In this UIBuzz episode, I discuss using Cursor, an AI-enhanced IDE based on Visual Studio Code, to build a React app and then a SwiftUI app. Despite some issues, Cursor efficiently handled tasks, proving to be a valuable tool for developers. Reach out to me at PeterWitham.com ★ Support this podcast ★…
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, I get real about something that’s been on my mind as a game developer: I suck at art. Like, really suck. The point of this episode is to talk about making games wh…
…
continue reading
Here are some thoughts on using prebuilt assets to build your games and apps. Personally, I think it's fine to use them, but I want to offer both sides for consideration. (00:00) - Introduction (01:14) - The Pros (03:47) - The Cons (06:55) - Contact me on X (07:25) - Support the Podcast Support the Podcast https://peterwitham.com/bmc Contact https:…
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Game development can incredibly hard due to the need to master various technical and creative skills, alongside the demands of marketing and handling feedback. Balancing these tasks with personal responsibilities can l…
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, I dive into one of the toughest questions in game development: "Why should players care about your game?" With so many games flooding the market, it’s crucial to m…
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we delve into the nuanced role of an indie game designer, exploring the delicate balance between challenge and reward that keeps players engaged and satisfied. You…
…
continue reading
In this episode, I discuss Warframe, an amazing free-to-play game. I highlight its fair monetization, cross-platform play, and community engagement, contrasting it with the failures of other AAA studios. I encourage listeners to try Warframe and support its developers if they enjoy it. Try Warframe at warframe.com Reach out to me at www.peterwitham…
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we'll explore the crucial task of ensuring your game is fun, despite the challenges of subjectivity and diminishing excitement over time. We'll tackle the question…
…
continue reading

1
#26 - Designing the Characters in Avatar: Frontiers of Pandora
1:08:15
1:08:15
Відтворити пізніше
Відтворити пізніше
Списки
Подобається
Подобається
1:08:15In this episode of Behind Massive Screens, Petter and Dóri meet Brenda Bae, Lead Concept Artist on Avatar: Frontiers of Pandora and Océane Näsström, Associate Lead Character Artist on Avatar: Frontiers of Pandora.Hear about their roles, how they got to where they are today, and what went into designing the clans and characters in Avatar: Frontiers …
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames If you've been plugging away at your game for a while now and you feel like it sucks or you can't even tell if it's fun anymore, you're not alone. Trust me, it happens to the all of us, and it’s a crucial stage where m…
…
continue reading
In this episode of the UIBuzz podcast, I return after a month's break to discuss my recent projects and a concerning trend in the gaming industry. Including an update to my "Endless Hurdles" game timed with the Olympics, learning Blender for 3D graphics, and developing a new macOS project management app. I also delve into Bungie's layoffs, scrutini…
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, I share my journey of transitioning from a traditional 9-5 job to running an indie game studio full-time with my wife. We'll discuss the challenges and joys of ent…
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode, of the Indie Game Development Podcast, we’ll be demystifying the game development process so you can understand how video games are created. We'll explore game engines like Unity, Unreal, and Godot, wh…
…
continue reading
I talk about my experiences learning Blender in public to create some 3D assets for my games. Then I discuss testing on multiple devices to get a real feel for performance problems with your apps and games. Mentioned in this episode My Godot Endless Runner video course Joey Carlino's excellent Blender modeling video ★ Support this podcast ★…
…
continue reading

1
#25 - Designing the Immersive World in Avatar: Frontiers of Pandora
1:14:13
1:14:13
Відтворити пізніше
Відтворити пізніше
Списки
Подобається
Подобається
1:14:13In this episode of Behind Massive Screens, Petter and Dóri meet Mikhail Greuli, Associate Art Director on Avatar: Frontiers of Pandora and Kunal Luthra, Lead Technical Artist on Avatar: Frontiers of Pandora.Hear about their roles, how they got to where they are today, and of course what it was like to create the immersive world of Pandora – as we d…
…
continue reading

1
#24 - Game Design in Avatar: Frontiers of Pandora
1:05:28
1:05:28
Відтворити пізніше
Відтворити пізніше
Списки
Подобається
Подобається
1:05:28In this episode of Behind Massive Screens, Petter and Dóri meet Martin Jansén, Expert Game Designer at Massive Entertainment, to talk about the Game Design in Avatar: Frontiers of Pandora.Hear about Martin’s role, how he got to where he is today, and learn more about how Martin and the team worked with player movement, haptics, the three Cs (charac…
…
continue reading
In this episode of the UIBuzz podcast, I delve into the important topic of valuing your time. I discuss why it's essential to recognize the worth of your time and the fine line between offering services for free and charging a monetary value for your efforts. I give practical advice on handling changing circumstances, especially when transitioning …
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we'll delve into the lessons I've learned and the insights I've gained from my journey in game development. Reflecting on my experiences, I share practical advice …
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Are you currently trapped in tutorial hell, or maybe you're afraid of getting stuck there? It's a common struggle, and the conflicting advice out there can be really overwhelming. In this episode of The Indie Game Deve…
…
continue reading
I want to add a cross-platform leaderboard to my updated rebuild of Endless Hurdles. There are two options. 1. I build my own 2. I use a 3rd party service In this episode, I will discuss the pros and cons of both options in the hope that it will help you when you need to make similar choices. Play Endless Hurdles for iOS https://peterwitham.com/eh …
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of the Indie Game Development Podcast, we dive deep into the behind-the-scenes world of creating Samaurado as an indie game developer. We discuss the software used for game development, including game e…
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of the Indie Game Development podcast, I open up about a challenging seven-month period where I completely stopped making devlogs for my game, Samurado. Frustrated by their lack of traction and the effo…
…
continue reading

1
How to Ensure Successful Game Projects from Start to finish with King Montecillo of FizzBuzz Inc.
13:57
In this session, King Montecillo, Managing Director of FizzBuzz Inc., brings their A-game and gives us some hard advice on creating project scopes and employing good project management skills to ensure project success and client satisfaction - all while keeping your team happy. Creating a Bible: The importance of documentation to protect all partie…
…
continue reading
Weng Bagadion, CEO and founder of WBagadion joins us in this episode to talk about how gamification can be used as a tool for efficient learning and recall as well as the best practices for applying gamification in different projects In this episode, we cover: What gamification is and how it has found its way into the corporate setting How gamifica…
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this eye-opening episode of The Indie Game Development podcast, we take a hard look at the current state of the video game industry. It's no secret that free-to-play games have been utilizing manipulation and behavi…
…
continue reading
I have spent the last few weeks deeply investing in converting my site PeterWitham.com from WordPress hosting to static site generation through Astro. It has been an intense couple of weeks to beat my deadline before the WordPress hosting renews for another year. In this episode, I share tips and thoughts to help you do the same. Mentioned in this …
…
continue reading

1
Replicating Success: Creating Games as a Solo Dev and a Full Team with Ben Banta of Ranida Games
21:06
In this episode, Ben Banta, CEO of Ranida Games joins us to take a trip down memory lane from when the era of flash games paved the way for a lot of solo game developers.. We then fast-forward to the current industry of games that continues to evolve with where Ben has grown from being a solo dev getting scouted by brands, to someone who is now alw…
…
continue reading

1
The Different Facets of Video Game Production with Walter De Torres and Coby Chan of Pixel Mafia
16:04
What does it take to make a video game come to life? Coby Chan and Walter de Torres, co-founders of Pixel Mafia join us in this episode to give us a sneak peek of what the backstage of game development looks like, how the industry has evolved and created specific and special roles, and what it takes to bring a Triple-A game to life. Key insights in…
…
continue reading
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development podcast, we tackle a persistent myth in the industry that devlogs are only for developers, not gamers. It's a narrative many of us have bought into, myself included. But wh…
…
continue reading