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Вміст надано Sarah Michael and Kotaku Australia. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Sarah Michael and Kotaku Australia або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
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Episode 33: Video Games, Anthropology, And Why The Internet Sucks Now (Feat. Chantal Ryan)

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Manage episode 379524260 series 3446879
Вміст надано Sarah Michael and Kotaku Australia. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Sarah Michael and Kotaku Australia або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.

Welcome back to The Kotaku Australia Podcast. It's a show about video games, and this week, we've got a special episode for you!

This week on the show, we're doing something a little bit different. During PAX Aus last weekend, we caught up with South Australian game developer Chantal Ryan. You might have heard of her game DarkWeb Streamer -- you may have even played it, if you stopped by their booth at the show. Chantal's interview with Emily was so fascinating and wide ranging we decided that make it this week's episode of the podcast. If you've not heard of Chantal before, or heard her speak about her craft, we're very excited to introduce you.

Chantal is as much an anthropologist as she is a game designer, interested in people and what makes them tick. It is this willingness to burrow into the human psyche that has made DarkWeb Streamer, the first game from her South Australian studio We Have Always Lived In The Forest, one of the most hotly anticipated local titles in years.

In this interview, Chantal speaks with Emily on her extremely unorthodox pathway into gamedev, how her deep study of the Geocities-era of the internet informed DarkWeb Streamer, and why she thinks the internet of today feels so bereft of personality by comparison.

Head here if you want to see more Australian content!: http://trib.al/d7EeR7T

Follow us here for more updates on games and the gaming world:

f: https://www.facebook.com/KotakuAustralia

t: https://twitter.com/KotakuAU

ig: https://www.instagram.com/kotakuau/

twitch: https://www.twitch.tv/kotakuau

tiktok: https://www.tiktok.com/kotakuau

Get all the gaming news daily on Kotaku Australia!: https://www.kotaku.com.au

See omnystudio.com/listener for privacy information.

  continue reading

37 епізодів

Artwork
iconПоширити
 
Manage episode 379524260 series 3446879
Вміст надано Sarah Michael and Kotaku Australia. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Sarah Michael and Kotaku Australia або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.

Welcome back to The Kotaku Australia Podcast. It's a show about video games, and this week, we've got a special episode for you!

This week on the show, we're doing something a little bit different. During PAX Aus last weekend, we caught up with South Australian game developer Chantal Ryan. You might have heard of her game DarkWeb Streamer -- you may have even played it, if you stopped by their booth at the show. Chantal's interview with Emily was so fascinating and wide ranging we decided that make it this week's episode of the podcast. If you've not heard of Chantal before, or heard her speak about her craft, we're very excited to introduce you.

Chantal is as much an anthropologist as she is a game designer, interested in people and what makes them tick. It is this willingness to burrow into the human psyche that has made DarkWeb Streamer, the first game from her South Australian studio We Have Always Lived In The Forest, one of the most hotly anticipated local titles in years.

In this interview, Chantal speaks with Emily on her extremely unorthodox pathway into gamedev, how her deep study of the Geocities-era of the internet informed DarkWeb Streamer, and why she thinks the internet of today feels so bereft of personality by comparison.

Head here if you want to see more Australian content!: http://trib.al/d7EeR7T

Follow us here for more updates on games and the gaming world:

f: https://www.facebook.com/KotakuAustralia

t: https://twitter.com/KotakuAU

ig: https://www.instagram.com/kotakuau/

twitch: https://www.twitch.tv/kotakuau

tiktok: https://www.tiktok.com/kotakuau

Get all the gaming news daily on Kotaku Australia!: https://www.kotaku.com.au

See omnystudio.com/listener for privacy information.

  continue reading

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