Marvel’s “Wolverine: The Lost Trail” is an epic quest that takes place in the Louisiana bayou. Following the events of Marvel’s “Wolverine: The Long Night,” Logan (Richard Armitage) returns to New Orleans in search of redemption, only to discover that his ex-lover, Maureen is nowhere to be found. And she's not the only one. Dozens of humans and mutants have gone missing, including the mother of a teenage boy, Marcus Baptiste. With Weapon X in close pursuit, Logan and Marcus must team up and ...
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Вміст надано ColumbiaDSL and Lance Weiler. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією ColumbiaDSL and Lance Weiler або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
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Columbia DSL's Sandbox #3: A Dinner with Frankenstein AI: storytelling, food & AI
Manage episode 222427700 series 1026668
Вміст надано ColumbiaDSL and Lance Weiler. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією ColumbiaDSL and Lance Weiler або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
A Dinner with Frankenstein AI had its world premiere at IDFA earlier this month. Over the course of two intimate evenings A Dinner with Frankenstein dug deeply into the tensions between human and machine in an immersive, multisensory environment that mixed food, conversation and artificial intelligence. This interactive dinner experience is created by pioneers in storytelling and technology Lance Weiler, Rachel Ginsberg and Nick Fortugno, and presented in cooperation with the National Theatre’s Immersive Storytelling Studio and IDFA DocLab. A multi-year research project, Frankenstein AI challenges commonly dystopian narratives around artificial intelligence, and seeks to provoke and broaden conversation around the trajectory of this rapidly emerging technology. Beginning with the Sundance Film Festival this past January and over the course of next two years, we’ll invite the public into our process as collaborators through an evolving series of activations and experiences both online and off, that will traverse immersive theatre, browser-based interactions, community design, and other performative and experiential media. Developed and produced in collaboration with the Columbia University School of the Arts’ Digital Storytelling Lab, Frankenstein AI: a monster made by many is a creative system– a network of projects around a central narrative – designed to provoke exploration around possible shared futures for artificial intelligence. For more information please visit [Frankenstein AI][1] [1]: http://frankenstein.ai Preview A Dinner with Frankenstein AI had its world premiere at IDFA earlier this month. Over the course of two intimate evenings A Dinner with Frankenstein dug deeply into the tensions between human and machine in an immersive, multisensory environment that mixed food, conversation and artificial intelligence. This interactive dinner experience is created by pioneers in storytelling and technology Lance Weiler, Rachel Ginsberg and Nick Fortugno, and presented in cooperation with the National Theatre’s Immersive Storytelling Studio and IDFA DocLab. A multi-year research project, Frankenstein AI challenges commonly dystopian narratives around artificial intelligence, and seeks to provoke and broaden conversation around the trajectory of this rapidly emerging technology. Beginning with the Sundance Film Festival this past January and over the course of next two years, we’ll invite the public into our process as collaborators through an evolving series of activations and experiences both online and off, that will traverse immersive theatre, browser-based interactions, community design, and other performative and experiential media. Developed and produced in collaboration with the Columbia University School of the Arts’ Digital Storytelling Lab, Frankenstein AI: a monster made by many is a creative system– a network of projects around a central narrative – designed to provoke exploration around possible shared futures for artificial intelligence. For more information please visit http://Frankenstein AI
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20 епізодів
Columbia DSL's Sandbox #3: A Dinner with Frankenstein AI: storytelling, food & AI
Crossroads - the Columbia DSL @ the Film Society of Lincoln Center
Manage episode 222427700 series 1026668
Вміст надано ColumbiaDSL and Lance Weiler. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією ColumbiaDSL and Lance Weiler або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
A Dinner with Frankenstein AI had its world premiere at IDFA earlier this month. Over the course of two intimate evenings A Dinner with Frankenstein dug deeply into the tensions between human and machine in an immersive, multisensory environment that mixed food, conversation and artificial intelligence. This interactive dinner experience is created by pioneers in storytelling and technology Lance Weiler, Rachel Ginsberg and Nick Fortugno, and presented in cooperation with the National Theatre’s Immersive Storytelling Studio and IDFA DocLab. A multi-year research project, Frankenstein AI challenges commonly dystopian narratives around artificial intelligence, and seeks to provoke and broaden conversation around the trajectory of this rapidly emerging technology. Beginning with the Sundance Film Festival this past January and over the course of next two years, we’ll invite the public into our process as collaborators through an evolving series of activations and experiences both online and off, that will traverse immersive theatre, browser-based interactions, community design, and other performative and experiential media. Developed and produced in collaboration with the Columbia University School of the Arts’ Digital Storytelling Lab, Frankenstein AI: a monster made by many is a creative system– a network of projects around a central narrative – designed to provoke exploration around possible shared futures for artificial intelligence. For more information please visit [Frankenstein AI][1] [1]: http://frankenstein.ai Preview A Dinner with Frankenstein AI had its world premiere at IDFA earlier this month. Over the course of two intimate evenings A Dinner with Frankenstein dug deeply into the tensions between human and machine in an immersive, multisensory environment that mixed food, conversation and artificial intelligence. This interactive dinner experience is created by pioneers in storytelling and technology Lance Weiler, Rachel Ginsberg and Nick Fortugno, and presented in cooperation with the National Theatre’s Immersive Storytelling Studio and IDFA DocLab. A multi-year research project, Frankenstein AI challenges commonly dystopian narratives around artificial intelligence, and seeks to provoke and broaden conversation around the trajectory of this rapidly emerging technology. Beginning with the Sundance Film Festival this past January and over the course of next two years, we’ll invite the public into our process as collaborators through an evolving series of activations and experiences both online and off, that will traverse immersive theatre, browser-based interactions, community design, and other performative and experiential media. Developed and produced in collaboration with the Columbia University School of the Arts’ Digital Storytelling Lab, Frankenstein AI: a monster made by many is a creative system– a network of projects around a central narrative – designed to provoke exploration around possible shared futures for artificial intelligence. For more information please visit http://Frankenstein AI
…
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20 епізодів
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