Player FM - Internet Radio Done Right
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Вміст надано Travis McCallum. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Travis McCallum або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
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Tom Segura jokes about supermodels in his Netflix special, "Sledgehammer".
RTVFX Podcast
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Вміст надано Travis McCallum. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Travis McCallum або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
Real-Time Visual Effects is a field in high demand. Worlds are transformed with the magic of RTVFX. This podcast explores the industry at large by being a platform for people to learn and grow within the community. Be a wizard and make magic.
…
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47 епізодів
Відзначити всі (не)відтворені ...
Manage series 2913428
Вміст надано Travis McCallum. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Travis McCallum або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
Real-Time Visual Effects is a field in high demand. Worlds are transformed with the magic of RTVFX. This podcast explores the industry at large by being a platform for people to learn and grow within the community. Be a wizard and make magic.
…
continue reading
47 епізодів
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×Sjors de Laat has worked on video game VFX and cinematics for Fortnite, Godfall: Fire & Darkness, Tales of Runeterra, Sackboy, and Gears of War 5. He is currently working at Tuatara Games as Senior VFX Artist where he contributes to projects like the My Hero Academia skins for Fortnite, and DLC for Godfall. He has also worked with Axis Studios on a series of cinematics and commercials for many popular titles. ArtStation: https://www.artstation.com/madoshowcase Socail Links: https://bsky.app/profile/madosho.bsky... God of War: • Godfall: Fire and Darkness DLC VFX (Tuatar... Godfall: • Godfall: Fire and Darkness DLC VFX (Tuatar... Gears 5: • Gears 5: Story FX Course: • Stylized Realtime FX for Games | Pro VFX C... Sackboy: • Sackboy: A Big Adventure =========================== Connect with me! ============================= X: ➡︎ https://x.com/TravisMcCallum_ LinkedIn: ➡︎ / mccallumt Instagram➡︎ / travis_mccallum_86 Website ➡︎ https://www.travismccallum.com Email ➡︎ / travismccallum86@gmail.com…
Jihyun (Ji-yun) is a Senior VFX Artist at Blizzard Entertainment and has worked on games like Overwatch, Runescape, and Bless Mobile. She has a rich cultural background working in Korea and brings over 10 years of experience in the craft of visual effects for games. https://vimeo.com/571042657 Artstation: https://sylvia_shin.artstation.com/ Linkedin: https://www.linkedin.com/in/jihyun-shin-537abb120/…
Nicolas Trevisan is a VFX Artist at Amazon Games. He has worked on Noara: The Conspiracy at ATYPIQUE Studio, Cryptical Path, at Old Skull Games, and has mentored thousands of students in education programs including the Ablaze Course. Artstation : https://www.artstation.com/cool_cat_vfx LinkedIn : https://www.linkedin.com/in/coolcatvfx/ Twitter : https://x.com/CoolCatVFX Ablase VFX Course : https://p2design-academy.com/p/ablaze-realtime-vfx-in-unreal-engine-5 Linked Tree : https://linktr.ee/coolcatvfx…
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RTVFX Podcast

1 Ep. 45 - Jukebox'n, VFX and Motion Graphics with Ben Monaco 1:09:48
1:09:48
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Ben Monaco is a Lead VFX Artist at Oxide Games with over 10 years of experience in the industry. He has worked on titles like Ara History Untold, with deep knowledge around game engines including Unity, and an expert understanding of simulation systems like Houdini. Ben brings a wealth of experience to today’s conversation sharing insights on game development, motion graphics, and the value of putting your best foot forward. LinkedIn: https://www.linkedin.com/in/ben-monaco-a2514951/ Portfolio Site: https://ben-monaco.squarespace.com/ YouTube: @benmonaco5094 =========================== Connect with us! ============================= LinkedIn: ➡︎ / https://www.linkedin.com/company/tempered-resolve-studios =========================== Subscribe and Listen to the RTVFX Show HERE:📱 =========================== ➡︎YT: @temperedresolvestudios ➡︎Apple: http://bit.ly/3R206HF ➡︎Spotify: https://spoti.fi/4bQQM1t =========================== Here are the ways to work with us here at Tempered Resolve Studios: =========================== ⚡️For Support inquires, or Business inquiries, please go to ➡︎ https://www.temperedresolvestudios.com =========================== Connect with Travis McCallum on Social Media: =========================== ➡︎YouTube: @travismcc ➡︎ Twitter /@cFTempest ➡︎ LinkedIn https://www.linkedin.com/in/mccallumt/ ----------------------------------------------------------------------------------------------------------------------- Our mission here at Tempered Resolve Studios is to elevate lives, share untold stories, and inspire change. You have something to say, let us help.…
Jeff A. Johnson is a senior VFX artist and supervisor with a background bridging film and games in many disciplines, and which has taken him all over the globe. His film work includes franchises such as Lord of the Rings, Matrix, Star Wars , Star Trek, Hellboy, and Shrek. His game development titles include “Black Ops 3”, “Call of Duty : Zombies Chronicles Remaster” and “Gears Tactics”, on which project he was the Lead VFX Artist at Splash Damage, a studio in London.…
Adad Morales is a Senior VFX Artist at Fun Dog Studios and has worked both in film and games on titles like Battlefield: Hardline, Star Wars: Ragtag, and Metroid Prime: Remastered. He is an expert in his craft as an artist, a leader, and a father. www.moralesfx.com https://twitter.com/themightyadad https://www.instagram.com/themightyadad/ https://www.artstation.com/dadvfx https://vimeo.com/adadmorales https://www.linkedin.com/in/adadmorales/ https://vimeo.com/111957369 https://vimeo.com/730866007…
Have you ever wondered what technical art is? Many people have their own definitions and this episode brings some additional insight on this broad profession. Joining us on the show are guest expert panelists Anthony Davis, Jan Kaluza, and Christian Sparks.
Travis Henderson is a VFX Artist at Heart Machine Studios. He has worked titles like Darksiders, Chronos and Dead & Buried. Travis has been working in the field of VFX for over 5 years creating eye-catching effects across in Unreal, Unity for both PC, console and even VR environments.
Too often we get in our own way when it comes to success. This episode explores some of the common excuses we find for ourselves and offers advice on how to overcome them. You are enough. All you need is passion to overcome adversity.
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RTVFX Podcast

1 Ep. 38 - Urban Bradeško 1:13:01
1:13:01
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Urban Bradeško is an FX Artist, Mentor, and Creative Director at Rebelway. He has worked titles like Magic The Gathering, Gears of War 5, Days Gone as well as film with the Netflix show Love, Death + Robots. Urban brings a wealth of experience navigating the VFX world as a teacher, leader, and continuing student of the art.…
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RTVFX Podcast

1 Ep. 37 Johannes Richter 1:02:34
1:02:34
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Johannes Richter is a Principle VFX Artist at Remedy Entertainment. He has worked on projects in games and film including Control, Detective Pickachu, and Avengers: Infinity War.. Johannes has over 12 years of experience working as a technical director, teacher, and FX artist in the world of computer graphics.…
Join on the first roundtable discussion about getting your first job in VFX for games. In it we discuss portfolios, interviews, onboarding and more. Our guests on the panel are: Shannon McSheehan Ashley Lyon Julian Love Andreas Glad Spencer Liles
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RTVFX Podcast

1 Ep 35. David Shovlin 1:29:48
1:29:48
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David Shovlin is a Senior VFX Artist at Riot Games, working on multiple projects including Valorant. He has a long history in art working on casino & fantasy games at Monarc Gaming Labs, Red Robot Labs, and WMS Gaming. David is well versed in traditional drawing techniques and brings effects to life on the digital screen with expert precision.…
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RTVFX Podcast

1 Ep. 34 - Jason Keyser 1:30:43
1:30:43
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Jason Keyser is a Senior VFX Artist and Founder of VFX Apprentice, an online learning platform for artists of the FX profession. He has worked on games like League of Legends at Riot Games, TV shows like Powerpuff Girls with Cartoon Network, and is a well known evangelist in the Flash, Unity & Unreal community. Jason enjoys educating artists both young and old on how they can succeed in their artistic goals with talks at GDC, Gnomom and the Academy of Art University.…
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RTVFX Podcast

1 Ep. 33 Mickaelle Ruckert 1:49:44
1:49:44
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Mickaëlle Ruckert is a Senior VFX Artist at Moon Studios and created Ori and the Will of the Wisps. She has been a professional in the FX space since 2008 working at studios like Ninja Theory and Arkane Studios with shipped titles including Dishonored 2, Wolfenstein Youngblood and Devil May Cry. Mickaelle is a well-known speaker in France as an expert in VFX and art topics at large.…
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RTVFX Podcast

1 Ep. 32 An-Tim Nguyen 1:00:01
1:00:01
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An-Tim Nguyen is a Senior VFX Artist at Bungie currently working on the Destiny Franchise in Issaquah, Washington. He has worked on various video game titles like Halo, Rekoil, and Primal Carnage. An-Tim has humble beginnings in 3D art which quickly evolved into a love for driving emotional spectacle in VFX, and ultimately building memorable experiences for players.…
Pawel Margacz is a Senior VFX & 3D Artist at DR, a 505 Games Studios. He has worked on video game titles like Battle Islands, Gwent & Deadnation with experience at game companies like Climax Studio, CD PROJECT RED and Digit Game Studios. Pawel also runs under the pen-name 1MaFX with a popular YouTube channel for FX tutorials and breakdown.…
Bryan Venzen is a Senior VFX Artist at Red Storm Entertainment in Cary, NC. He has worked on projects like Mass Effect, Metroid Prime 4, and the episodic series for Minecraft, Guardians of the Galaxy and the Walking Dead. Bryan has a rich background in visual effects working in several different studio environments including TellTale Games, Retro Studios, BioWare and S2 Games over the last 9 years.…
Trevor Gilday is a Senior VFX Artist at Archetype Entertainment in Austin, TX. He has worked on projects like the Mass Effect series, Anthem, and the critically acclaimed franchise Dragon Age franchise. Trevor has a rich background in visual effects working both in studio and remotely as a freelancer.…
Bryan Erck is a Senior VFX Artist at Retro Studios in Austin, TX. He has worked on projects like Shadow of the Tomb Raider, Marvel’s Avengers, Call of Duty: Advanced Warfare, and Star Wars: The Old Republic. Bryan has a rich background in special effects work at companies like LucasArts and Midway Games. To see the SWTOR effect mentioned: https://vimeo.com/42751682…
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RTVFX Podcast

1 Ep. 27 Simon Trümpler 1:02:08
1:02:08
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Simon Trümpler is a VFX Artist at Wild Sheep Studio in Montpellier, France. He has worked on projects like RIME, Wild, and the Invisible Hours. Simon has a rich background in 3D art modeling assets and creating textures in games like X:Rebirth and Sacred 2. www.rtvfxpodcast.com/episodes/ep-27-simon-trumpler…
This is your year! We learned many things from 2020. Now we can move forward towards brighter and happier futures. Listen in on some humble encouragement to jumpstart your resolutions in the upcoming months. You are worth it. You can do it. You matter! New music is thanks to the talented Daniel Shae. Twitter: https://twitter.com/danielshaemusic Website: https://danielshae.co/…
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RTVFX Podcast

1 Delivering Marvelous VFX on Mobile Device with Nikola Damjanov 1:02:45
1:02:45
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This epsiode features an interview with Nikola Damjanov, Lead Artist at Nordeus. He has created FX for games like Heroic and has a rich history and experience in the mobile games space. Twitter: https://twitter.com/damjanmx ArtStation: https://www.artstation.com/nikoladamjanov LinkedIn: https://www.linkedin.com/in/nikoladamjanov/ ShaderForge Publication: https://nordeus.com/blog/art/50-shaders-of-forge-prototyping-with-shader-forge/ Self Improvement: https://nordeus.com/blog/art/self-improving-large-scale/ Procedural Citadel: https://80.lv/articles/006sdf-005cg-making-a-procedural-citadel-crystals-in-houdini/…
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RTVFX Podcast

1 VFX Storytelling with Thespian Lauren Simpson - Part 2 1:13:09
1:13:09
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This is part 2 of an interview with Lauren Simpson, a VFX artist at 343 Studios. She has worked on video game titles like Halo Infinite, God of War, and Uncharted 4, along with animated movies including Kung Fun Panda 2 & How to Train Your Dragon 2. Learn about what it's like to work full-time and handle being a mom as well! LinkedIn: https://www.linkedin.com/in/lauren-simpson-643b215/ ArtStation: https://www.artstation.com/laurensimpson Vimeo: https://vimeo.com/lrsimpson RTVFX Forums: https://realtimevfx.com/u/lauren_simpson/summary…
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RTVFX Podcast

1 VFX Storytelling with Thespian Lauren Simpson - Part 1 1:11:10
1:11:10
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This is part 1 of an interview with Lauren Simpson, a VFX artist at 343 Studios. She has worked on video game titles like Halo Infinite, God of War, and Uncharted 4, along with animated movies including Kung Fun Panda 2 & How to Train Your Dragon 2. Learn about what it's like to work full-time and handle being a mom as well! LinkedIn: https://www.linkedin.com/in/lauren-simpson-643b215/ ArtStation: https://www.artstation.com/laurensimpson Vimeo: https://vimeo.com/lrsimpson RTVFX Forums: https://realtimevfx.com/u/lauren_simpson/summary…
This episode is an interview with Russell Bakewell. He is a VFX Artist and Game Developer with previous work on Diablo 3, Path of Exile and Gears of War. He is now running his own studio while freelancing. Twitter: https://twitter.com/BakewellRussell Linkedin: https://www.linkedin.com/in/russell-bakewell-11ba9247/ Forums:https://realtimevfx.com/u/russell/summary…
This episode features an interview with Trish Taylor, author of "Yes! You Are Good Enough: End Imposter Syndrome, Overthinking and Perfectionism and Do What YOU Want". We explore some of the common challenges people run into and how they can handle them. Trish's Book: https://www.amazon.com/Trish-Taylor/e/B0781C54LD Trish's Website: https://www.trishtaylorauthor.com Trish's YouTube Channel: https://www.youtube.com/trishtaylorcoaching Free Book Excerpt of Yes! You are good enough (includes 28 Day Plan) https://dl.bookfunnel.com/9yf5bfcfiy Free NLP Book https://dl.bookfunnel.com/8ic38bqtcz Trish Taylor was living and working in England, happily settled in her 14-year role as a career counselor and part time Jazz Singer. An encounter with a Salsa dancing American literally swept her off her feet. They married and moved to the United States. She worked as an employment coach to individuals with developmental disabilities and later as a Mindset Coach and trainer. She now writes and speaks. She is the author of: Why Am I Scared? Face your Fears and Learn to Let Them Go. I'm Never Drinking Again: Maybe It’s Time to Think about Your Drinking? Yes! You Are Good Enough: End Imposter Syndrome, Overthinking and Perfectionism and Do What YOU Want A Brief guide to the Magic of NLP Co-author: Respect in the Workplace: You Have to Give it to Get it Trish lives in Pensacola, Florida with her husband.…
This is part 2 of an interview with Julian Love, lead combat designer at Blizzard Entertainment for Diablo Immortal. Julian has been working in VFX for over 20 years with countless credits to his name. GDC Talk https://www.gdcvault.com/play/1017660/Technical-Artist-Bootcamp-The-VFX Linkedin https://www.linkedin.com/in/julian-love-7a24872b/ Diablo Immortal https://diabloimmortal.com/en-us/…
This is part 1 of an interview with Julian Love, lead combat designer at Blizzard Entertainment for Diablo Immortal. Julian has been working in VFX for over 20 years with countless credits to his name. GDC Talk https://www.gdcvault.com/play/1017660/Technical-Artist-Bootcamp-The-VFX Linkedin https://www.linkedin.com/in/julian-love-7a24872b/ Diablo Immortal https://diabloimmortal.com/en-us/…
This episode features an interview with Ian Confino, co-founder at Afterburner Studios, who recently launched their newest IP "Dreamscaper". Ian has worked on the VFX, animation, design and UI elements of the game and brings a wealth of knowledge managing the artistic vision of game development in small teams. Dreamscaper: http://dreamscapergame.com/ Linkedin: https://www.linkedin.com/in/iancofino/ Reel: https://vimeo.com/24261039 Twitter: https://twitter.com/iancofino My new short film: https://www.youtube.com/watch?v=GhGVg8_W_50&t…
This week's episode is an interview with Gabriel Aguiar, a VFX Artist and Co-Founder at Gabriel Aguiar Productions. Twitter: https://twitter.com/GabrielAguiarFX Udemy: https://www.udemy.com/course/vfx-for-games-in-unity-beginner-to-intermediate/ https://www.udemy.com/course/ue4-vfx-for-games-beginner-to-intermediate/ YouTube: https://www.youtube.com/c/gabrielaguiarprod Patreon: https://www.patreon.com/GabrielAguiarProd…
This episode features an interview with Shannon McSheehan Berke, a VFX Artist at Riot Games. She has worked on League of Legends. Twitter: https://twitter.com/ShannonBerke LinkedIn: https://www.linkedin.com/in/shannonberke/ RTVFX Forum Threads: https://realtimevfx.com/t/vfx-art-tests-what-does-a-great-experience-look-like/13659 https://realtimevfx.com/t/shannon-mcsheehan-lol-fx-knowledge-share/1133/278 Riot Game Series: https://youtu.be/3QKK2o5rWSQ?t=167…
This episode features an interview with Andreas Glad. He is an award-winning VFX Artist currently working at Goodbye Kansas. Previous titles under his belt include Battlefield IV. Twitter: https://twitter.com/PartikelVFX Real-Time VFX Challenge II: https://realtimevfx.com/t/something-big-is-coming/13744/8…
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RTVFX Podcast

1 Trigger Happy Madness with Florian Smolka 1:10:24
1:10:24
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This episode is an interview with Florian Smolka, VFX Artist at Mimimi Games. He's worked on titles like Desperado 3. Twitter: https://twitter.com/Smou_
This episode features an interview with Vinessa Mayer, VFX Artist at Bungie. She's worked on titles like Destiny 2, FORZA, and Mortal Kombat. Vinessa shares her incredible journey finding herself in the world of visual effects after experimenting in many areas before. Learn how you can be an advocate for yourself during contract work, how to overcome imposter syndrome, and how getting involved in activities outside just the job can catapult your career.…
Meet Ashley Lyons! Famed Team Lead VFX Artist at Gearbox Software. He's created amazing effects for lovable characters like Zane in Borderlands 3, along with environmental elements in Neverwinter. Learn about Ash's journey from Sculptor to VFX pro in this episode. ArtStation - https://www.artstation.com/artwork/JlVQ6m LinkedIn- https://www.linkedin.com/in/ashleylyons/ Twitter - https://twitter.com/FXBl4ckout Interested in joining the VFX community? https://realtimevfx.com/…
This episode is an interview with Rachel Day, VFX Artist at Bonfire Studios. Rachel has worked on titles like Overwatch and Diablo 3, and brings a wealth of knowledge in the character VFX world.
This episode features an interview with Yoeri Luos Vleer. He is a freelance VFX artist with a rich background in Unreal Engine. Luos shares his journey through its up's and down's including community building, technical advice, and monetizing your effects.
Matt Schwartz is a VFX Artist at Riot Games working on their card game Legends of Runeterra. He has also worked for Ubisoft on titles like Far Cry and Watch Dogs. LinkedIn - https://www.linkedin.com/in/matt-schwartz-18960714/ Twitter - https://twitter.com/notmattschwartz ArtStation - https://www.artstation.com/mattschwartz Legends of Runeterra - https://playruneterra.com/en-us/ ----------------------------------------------------------------------------------------------------------- My first tutorial - https://youtu.be/qJ1ezxau5EU ----------------------------------------------------------------------------------------------------------- Join the RTVFX Community! https://realtimevfx.com/…
This episode features an interview with Bill Kladis. He shares his experience with becoming a VFX artist, teaching others, running his own VFX business, and some of the life lessons we all need when adapting to circumstances through our years. RTVFX Contact - https://realtimevfx.com/u/imbuefx/summary YouTube - https://www.youtube.com/user/imbuefx LinkedIn - https://www.linkedin.com/in/wkladis/ Simon's Effect - https://www.artstation.com/artwork/BmN5G6?commentId=3328597 ImbueFX Thread - https://realtimevfx.com/t/random-things-imbuefx/11609…
This episode is an interview with Alex Redfish, Senior VFX Artist at Riot Games. He is a legendary VFX artist in the 2D Effects arena with famous works on games like Diablo 4 and Battle Chasers. Alex shares his knowledge on what it means to be a VFX artist in today's world. Alex Redfish ArtStation - https://www.artstation.com/alexredfish Vimeo - https://vimeo.com/user12223385 YouTube - https://www.youtube.com/channel/UCKdO5ViTgEsEJwN__7ezAeg LinkedIn - https://www.linkedin.com/in/alex-redfish-6354aa80/ Deviant Art - https://www.deviantart.com/alexredfish Twitter - https://twitter.com/alex_redfish?lang=en Resources: Project L - https://youtu.be/WRf9tnWk2sg?t=197 Arc System Works Games - https://arcsystemworks.com/games/ Adam Duff LUCIDPIXUL - https://www.youtube.com/user/AdamationStation/featured Joe Madureira - https://en.wikipedia.org/wiki/Joe_Madureira Texture Packer - https://www.codeandweb.com/texturepacker Procreate for iPad - https://procreate.art/ipad Klaus - https://www.youtube.com/watch?v=taE3PwurhYM…
This episode is an interview with Anthony Davis, Technical Artist at EA and VFX Artist at Defy Studios. Anthony shares some of his professional experience and life hacks to become a great artist. Linkedin: https://www.linkedin.com/in/anthonydavisvfx/ Twitter: https://twitter.com/reddericktv Defy Studios: http://thedefystudio.com/ Defy Studios Esports Bar: https://www.defyesportsbar.com/…
This episode explores advice on what artists can do during crisis to live healthy and productive lives. It speaks in 3 areas: - General Advice for Job Loss & Dealing with Recessions - Specific Advice to Continue RTVFX During Isolation and Quarantine - Support Advice for Studios and Freelancers If you need financial assistance: IRS Employee Retention Credit - https://www.irs.gov/newsroom/irs-employee-retention-credit-available-for-many-businesses-financially-impacted-by-covid-19 Self Employed Unemployment Information - https://www.nerdwallet.com/blog/finance/money/coronavirus-spending-bill-expands-unemployment-what-you-need-to-know/ Find Your State To Apply For Unemployment- https://www.careeronestop.org/LocalHelp/UnemploymentBenefits/unemployment-benefits.aspx Additional Info on Creative Support - https://thecreativeindependent.com/guides/how-to-recession-proof-your-creative-practice/ Economy Injury Disaster Loan Program - https://covid19relief.sba.gov/#/ CARES Act - https://www.congress.gov/116/bills/hr748/BILLS-116hr748enr.pdf Paycheck Protection Program - https://www.sba.gov/funding-programs/loans/coronavirus-relief-options/paycheck-protection-program-ppp…
Tody's episode is an interview with Niels Dewitte, a VFX artist that is currently working at Agni-Flare with past credits working at nDreams and on the video game Phantom Covert Ops. Niels talks about his move from Europe to Japan and how different that transition has been. He also shares his experience as the moderator for the RTVFX forums. Niels name on RTVFX: Wyvery Website: http://nielsdewitte.be/ Twitter: https://twitter.com/Niels_Dewitte Linkedin: https://www.linkedin.com/in/nielsdewitte/ YouTube: https://www.youtube.com/channel/UCdMyPWd6AjFh8L69W4LSbjw His Games: https://www.ndreams.com/titles/phantom/…
Today’s interview is with Nick Seavert. He is the founder of JangaFX, a studio behind some of the VFX industries latest tech with products like VectorRayGen and EmberGen, a real-time fluid simulation program. Nick has been hard at work investing education and tools to make real-time artists more efficient in their roles. JANGA FX - https://jangafx.com/ YouTube - https://www.youtube.com/channel/UCtRjzr2QlxJcoQQ2c74dJpw LinkedIn - https://www.linkedin.com/in/nicholasseavert/ Twitter - https://twitter.com/JangaFX…
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