Player FM - Internet Radio Done Right
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Вміст надано David Kassin and Robert Kassin, David Kassin, and Robert Kassin. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією David Kassin and Robert Kassin, David Kassin, and Robert Kassin або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
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Season 3 of the smash hit FX/Hulu show “The Bear” roared to life just days ago, but Will Poulter (the actor who plays fan-favorite Luca) and 2014 F&W Best New Chef Dave Beran had been prepping for weeks. Poulter — like his co-star Jeremy Allen White — staged with Beran at his Santa Monica restaurant Pasjoli to learn how to accurately portray a professional chef onscreen. The lessons went so well, Beran says he’d hire Poulter as a cook — even despite a messy mishap with a pastry bag. The two dished all about getting kitchen culture right on and offscreen, what it takes to be at the top of your craft, and the pure magic of a great restaurant service. Learn more about your ad choices. Visit podcastchoices.com/adchoices…
A Trip Down Memory Card Lane explicit
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Вміст надано David Kassin and Robert Kassin, David Kassin, and Robert Kassin. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією David Kassin and Robert Kassin, David Kassin, and Robert Kassin або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
Would you like to learn new things about your favorite video games, and the people who create them? A Trip Down Memory Card Lane is a weekly video game history podcast that uses the current week in gaming history as a guide to tell you interesting stories about the history of video games, gaming consoles, game designers, the gaming studios they've founded, and more. Join hosts David Kassin and Robert Kassin as they take an often-chronological look at the people, companies, technologies, and developmental processes that have helped bring your favorite video games to life on each week's trip down Memory Card Lane.
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Вміст надано David Kassin and Robert Kassin, David Kassin, and Robert Kassin. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією David Kassin and Robert Kassin, David Kassin, and Robert Kassin або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
Would you like to learn new things about your favorite video games, and the people who create them? A Trip Down Memory Card Lane is a weekly video game history podcast that uses the current week in gaming history as a guide to tell you interesting stories about the history of video games, gaming consoles, game designers, the gaming studios they've founded, and more. Join hosts David Kassin and Robert Kassin as they take an often-chronological look at the people, companies, technologies, and developmental processes that have helped bring your favorite video games to life on each week's trip down Memory Card Lane.
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1 Ep.250 – Hail to the Wait - The Long Road to Duke Nukem Forever 1:00:49
1:00:49
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Today, we’re tracing the radioactive legacy of Duke Nukem Forever , the infamously delayed sequel that became the poster child for development hell. We begin by revisiting the success of Duke Nukem 3D and how 3D Realms’ ambition to create a bigger, bolder follow-up spiraled into a 15-year odyssey of missed deadlines, engine swaps, and studio turmoil. Along the way, we explore how shifting technology and industry standards turned anticipation into parody, culminating in Gearbox Software’s eventual rescue and the game’s long-awaited—but divisive—2011 release. So grab your shades and ego boost for today’s long-delayed trip down Memory Card Lane!Hail to the Wait - The Long Road to Duke Nukem Forever Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re leaping into the outrageous world of Battletoads , Rare’s 1991 beat-‘em-up that combined over-the-top action with punishing difficulty and a heavy dose of ‘90s attitude. We begin by exploring how Rare’s founders reverse-engineered the Famicom to win over Nintendo, setting the stage for their prolific NES era. Then, we’ll dive into the origins of Battletoads as a deliberate attempt to rival the Teenage Mutant Ninja Turtles—complete with edgy humor, gross-out names, and brutally creative levels. Finally, we’ll chart the series’ evolution across Game Boy, SNES, arcade, and modern reboots, and reflect on its cult legacy as one of gaming’s most notoriously difficult franchises. So grab your speeder bike and brace yourself for the Turbo Tunnel on today’s radical trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re diving into the origins of Defense of the Ancients—better known as DOTA—and tracing the birth of the MOBA genre. We begin by exploring how a humble Warcraft III mod, inspired by the StarCraft custom map Aeon of Strife, redefined competitive gaming with its hero-focused gameplay and team-based strategy. Then, we’ll follow its evolution through community creators like Guinsoo and IceFrog, and the rise of DotA Allstars, which set the stage for modern esports. Finally, we’ll reflect on its transformation into global juggernauts like League of Legends and DOTA 2, and the billion-dollar industry they helped build. So rally your teammates and get ready to push lanes on today’s strategic trip down Memory Card Lane!…
Today, we’re infiltrating dataDyne and stepping into the world of Perfect Dark , Rare’s ambitious 2000 sci-fi shooter that aimed to build upon the success of GoldenEye 007 . We begin by exploring the origins of Rare and the technical innovations that defined Perfect Dark , from its enhanced N64 engine and real-time lighting to its pioneering use of AI and multiplayer bots. Then, we’ll dive into the game’s stealth-based gameplay, rich sci-fi narrative, and the design of protagonist Joanna Dark, inspired by pop culture icons like Dana Scully. Finally, we reflect on the franchise’s legacy—from canceled sequels and launch titles to a modern reboot still in development. So, grab your laptop gun and night vision goggles as we go covert on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re taking center stage to explore the rise and fall of E3—the Electronic Entertainment Expo—which debuted in 1995 and quickly became the most important annual event in the video game industry. We begin by uncovering its origins, tracing back to congressional hearings on video game violence, the formation of the ESRB, and the industry’s desire to break free from CES. Then, we’ll dive into E3’s golden years, from surprise console launches and legendary game reveals to packed convention floors and media spectacle. Finally, we’ll reflect on its decline in the digital age and the shifting landscape that ultimately led to its demise. So, grab your press badge and join us on the show floor for today’s trip down Memory Card Lane!…
Today, we’re heading to a galaxy far, far away to explore the origins of Star Wars and its earliest ventures into video games, starting with the iconic Star Wars Arcade game from 1983. We begin by tracing George Lucas’s long road to bringing his space opera to life, from rejected drafts and studio rejections to the scrappy production that nearly didn’t make it to theaters. Then, we dive into the history of the first Star Wars games, including Parker Brothers’ early Atari 2600 titles and the legendary arcade cabinet that let fans relive the Death Star trench run. Finally, we reflect on how these games captured imaginations and laid the foundation for four decades of Star Wars gaming. So, buckle in and fire up your X-Wing as we blast off on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re venturing into the alien landscapes of The Elder Scrolls III: Morrowind , Bethesda’s groundbreaking 2002 RPG that redefined the open-world genre. We start by exploring the game's origins, tracing how a canceled tournament fighter evolved into a fully immersive fantasy epic—and how Bethesda’s ambitions were scaled down from Daggerfall’s massive scope to focus on a handcrafted world. Then, we dive into Morrowind’s development, from engine changes and a six-person team to the creation of the Elder Scrolls Construction Set, which empowered both developers and modders alike. Finally, we reflect on Morrowind’s legacy, its expansions, and its enduring influence on action RPGs and the Elder Scrolls franchise. So, grab your Silt Strider pass and join us as we travel to Vvardenfell on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re chasing clues across the globe as we dive into Where in the World is Carmen Sandiego? , the 1985 edutainment classic that turned geography into a globe-trotting adventure. We begin by exploring the origins of Brøderbund Software and how two Harvard-educated brothers—one a lawyer, the other a Swedish basketball coach—built one of the most iconic software companies of the 1980s. Then, we’ll trace the surprising development of Carmen Sandiego , from a Colossal Cave-inspired text adventure to a slick, menu-based detective game that sparked a multimedia empire. Finally, we’ll reflect on the franchise’s 40-year legacy, from classrooms to TV shows to modern mobile games. So, grab your almanac and trench coat as we hunt down Carmen Sandiego on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re painting a picture of Ōkami , the 2006 action-adventure game that transformed Japanese mythology into a living watercolor masterpiece. We begin by exploring how Hideki Kamiya, fresh off titles like Devil May Cry and Viewtiful Joe , sought to create something more peaceful and healing—an idea that evolved into a game about the sun goddess Amaterasu, reborn as a white wolf. Then, we’ll trace the game’s journey from technical struggles and uncertain direction to the moment of inspiration that led to its unique art style and the creation of the Celestial Brush mechanic. Finally, we’ll reflect on Ōkami’s legacy, from its initial commercial struggles to its critical acclaim, cult following, and long-awaited sequel now in development. So, grab your brush and join us as we restore color to the world on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re diving into the eerie and unconventional world of D , the 1995 psychological horror game that blurred the lines between cinema and interactivity. We begin by exploring the life and legacy of its creator, Kenji Eno, a bold and unpredictable developer whose rebellious spirit defined his work and studio, Warp. Then, we unpack the fascinating development of D , from its origins as a simple adventure title to the last-minute addition of graphic violence and cannibalism—smuggled into the final release via a secret disc swap to avoid censorship. We’ll also examine how D ’s surprise success on the 3DO and infamous release on PlayStation shaped Eno’s dramatic fallout with Sony. Finally, we reflect on the cult legacy of D , its place in horror game history, and how Warp’s experimental spirit left an unexpected mark on the gaming world. So grab your flashlight and prepare for a haunting journey into one of gaming’s strangest success stories on today’s trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re stepping into the ring with Def Jam Vendetta , the 2003 cult classic that fused hip-hop culture with over-the-top wrestling action. We begin by tracing the game’s unexpected origins, from a canceled WCW wrestling title to a brainstorming session that accidentally sparked a genre-defying idea. Then, we explore how developer AKI Corporation and a team of EA veterans collaborated with iconic rap artists to create a gritty, immersive experience full of attitude and style. Finally, we reflect on Def Jam Vendetta’s legacy, its two sequels, and its place in gaming history as one of the boldest crossovers ever made. So, cue the beat and get ready to throw down on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…

1 Ep.239 – Disney Meets Final Fantasy - The History of Kingdom Hearts 1:01:08
1:01:08
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Today, we’re unlocking the magic behind Kingdom Hearts , the beloved action RPG that brought together Disney’s charm and Final Fantasy’s epic storytelling when it debuted in 2002. We’ll start by exploring the unlikely origins of the series, from a chance elevator pitch to Tetsuya Nomura’s bold vision for a game inspired by Super Mario 64 . Then, we’ll dive into the game’s development, the challenges of merging Disney worlds with Square’s RPG mechanics, and how Kingdom Hearts redefined the action RPG genre. Finally, we’ll reflect on its lasting legacy, from its massive fanbase to its ever-growing list of interconnected titles. So, grab your Keyblade and join us on an unforgettable journey through light and darkness on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…

1 Ep.238 – Picture Perfect - Exploring the World of Pokemon Snap 1:01:04
1:01:04
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Today, we’re taking a nostalgic ride through Pokémon Snap , the beloved photography-based spinoff released for the Nintendo 64 in 1999. We start by exploring its unexpected origins as Jack and the Beanstalk , a game designed for the ill-fated 64DD before Pokémon was introduced to give it focus. Then, we’ll examine its unique gameplay, from its on-rails exploration to its rewarding photography mechanics that encouraged players to capture Pokémon in their natural habitats. Finally, we’ll reflect on Pokémon Snap’s legacy, from its status as a cult classic to its long-awaited sequel over two decades later. So, grab your camera and join us as we snap our way through history on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re heading to Springfield to explore the early days of The Simpsons in video games, starting with the iconic Simpsons Arcade Game released in 1991. We begin by uncovering Matt Groening’s journey from underground cartoonist to television icon, leading to The Simpsons becoming a pop culture phenomenon. Then, we’ll dive into the wave of Simpsons games throughout the '90s, from arcade hits to home console classics like Bart vs. the Space Mutants and Virtual Springfield . Finally, we’ll reflect on the legacy of The Simpsons in gaming and how the franchise evolved over the decades. So, grab your arcade tokens and join us for some Springfield mayhem on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re exploring the Bandai WonderSwan , an innovative handheld console released in 1999 and designed by the legendary Gunpei Yokoi. We’ll start by uncovering how Bandai entered the gaming market and Yokoi’s design philosophy of “lateral thinking with withered technology.” Then, we’ll examine the WonderSwan’s unique features, including its long battery life, dual-orientation gameplay, and exclusive library of Japanese titles. Finally, we’ll reflect on its legacy, its battle against Nintendo’s Game Boy, and its status as Yokoi’s final gaming creation. So, grab a single AA battery and join us as we power up the WonderSwan on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
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A Trip Down Memory Card Lane

Today, we’re diving into Command & Conquer: Renegade , the 2002 spinoff that took the beloved real-time strategy franchise into the first-person shooter genre. We start by exploring the origins of Command & Conquer at Westwood Studios and how the team sought to expand the universe beyond its RTS roots. Then, we’ll examine how Renegade blended fast-paced combat with strategic elements, bringing the Tiberium War to life from a soldier’s perspective. Finally, we’ll reflect on the game’s legacy, from its cult following to the fan-made Renegade X project that keeps the experience alive today. So, grab your weapons and join us on the battlefield for today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
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A Trip Down Memory Card Lane

Today, we’re diving into Heavy Rain , the 2010 interactive drama that redefined storytelling in video games. We start by exploring the career of David Cage, from his early days as a musician to founding Quantic Dream and pioneering narrative-driven gameplay. Then, we’ll examine Heavy Rain’s groundbreaking mechanics, including its choice-driven story, cinematic presentation, and motion-captured performances that brought its emotional mystery to life. Finally, we’ll reflect on its legacy, from its critical acclaim to its influence on interactive storytelling. So, grab your umbrella and join us as we uncover the secrets of Heavy Rain on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
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A Trip Down Memory Card Lane

Today, we’re taking a high-speed ride through the chaotic world of Crazy Taxi , Sega’s arcade classic first released in 1999. We start by exploring its origins at Sega AM3, where developers set out to break arcade conventions by rewarding skillful players with more game time. Then, we’ll dive into its fast-paced gameplay, iconic punk-rock soundtrack, and unique brand integration that made it an unforgettable experience. Finally, we’ll reflect on Crazy Taxi’s lasting legacy, from its sequels and home console ports to its influence on open-world driving games. So, buckle up and join us as we race through the history of Crazy Taxi on today’s trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
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A Trip Down Memory Card Lane

1 Ep.232 – The Birth of Souls - The Legacy of Demon's Souls 1:00:48
1:00:48
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Today, we’re venturing into the dark and punishing world of Demon’s Souls , the game that laid the foundation for the Souls-like genre. We start by exploring its troubled development, from its rocky start at FromSoftware to how Hidetaka Miyazaki rescued the project and reshaped it into a unique, challenging experience. Then, we’ll dive into its innovative mechanics, including methodical combat, cryptic storytelling, and an unusual multiplayer system inspired by a real-life experience. Finally, we’ll reflect on Demon’s Souls’ legacy, from its influence on Dark Souls and Elden Ring to its lasting impact on the industry. So, steel yourself for battle and join us as we step through the fog on today’s trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
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A Trip Down Memory Card Lane

Today, we’re journeying back to the origins of one of the most influential RPG franchises of all time as we explore the Dragon Warrior trilogy in celebration of the anniversary of Dragon Warrior II. We’ll start by uncovering how Dragon Warrior (known as Dragon Quest in North America) emerged from a programming contest and a vision to bring Western-style RPGs to Japanese audiences. Then, we’ll examine how Dragon Warrior II expanded the formula with party-based combat and a larger world, paving the way for Dragon Warrior III , which solidified the series' legacy with new mechanics and a deeper narrative. Finally, we’ll reflect on how these pioneering games shaped the RPG genre and continue to inspire modern titles. So, gather your party and join us for an epic quest on today’s trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
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A Trip Down Memory Card Lane

1 Ep.230 – Tilted Through Time - The History of Pinball 1:01:22
1:01:22
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Today, we’re tracing the rich history of pinball, a timeless game that began as a tabletop amusement in 18th-century France and evolved into a cultural phenomenon. We’ll explore its transformation from early bagatelle tables to electrified arcade staples, touching on pivotal innovations like flippers, tilt mechanisms, and multi-level playfields. Along the way, we’ll dive into its battle against prohibition in the 1940s and its digital revival in modern gaming. Finally, we’ll reflect on pinball’s enduring legacy as both a nostalgic favorite and a symbol of gaming ingenuity. So, pull the plunger and join us for a tilt-free trip down Memory Card Lane!…
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A Trip Down Memory Card Lane

1 Ep.229 – Reinventing Fear - The Evolution of Resident Evil 4 1:00:05
1:00:05
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Today, we’re diving into the creation of Resident Evil 4 , a title that redefined both its franchise and the survival horror genre upon its release on January 11, 2005. We begin by tracing its long development, from multiple abandoned concepts like the fog and Hookman versions to its eventual breakthrough with an over-the-shoulder camera and action-oriented gameplay. We’ll explore how these innovations, along with its intense pacing and new enemies like the Ganado, revolutionized third-person gaming. Finally, we’ll reflect on Resident Evil 4’s enduring legacy, from its influence on iconic franchises like The Last of Us and Dead Space to its continued status as one of the greatest games of all time. So, grab your green herbs and join us as we uncover the story behind this masterpiece on today’s trip down Memory Card Lane.…
Today, we’re exploring the story behind Darksiders , an action-adventure game released in 2010 that blends mythology, exploration, and intense combat. We’ll uncover the tale of Vigil Games, the passionate studio that began with a vision of bringing the Four Horsemen of the Apocalypse to life, despite challenges and early failures. Then, we’ll delve into how Darksiders evolved through development, from its artistic inspirations to its innovative mechanics, and its reception as a cult favorite. Finally, we’ll reflect on the series’ legacy, including its later installments and enduring fan appeal. So, saddle up and join us as we ride through the apocalypse on today’s trip down Memory Card Lane.…
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A Trip Down Memory Card Lane

Today, we’re stepping back to 1995 to explore Battle Arena Toshinden , a trailblazing 3D fighting game that debuted as a launch title for the Sony PlayStation. We start by uncovering its origins as a collaboration between Takara and Tamsoft, and its role in showcasing the potential of early 3D gaming with weapon-based combat and groundbreaking sidestepping mechanics. Then, we’ll examine how the game’s popularity led to its wide-ranging legacy, including sequels, ports, and multimedia tie-ins like manga and anime. Finally, we’ll reflect on its influence on the fighting game genre, setting the stage for future classics like Tekken and Soul Edge . So, grab your controller and join us as we battle through history on today’s trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re wrapping up an incredible year by reflecting on some of the most iconic moments in gaming history that we explored in 2024. From celebrating the anniversaries of beloved titles like Minecraft and World of Warcraft to diving into foundational classics like Zork and the Atari 2600 , it’s been a year filled with memorable milestones. We also revisited legendary franchises such as The Legend of Zelda , Crash Bandicoot , and Super Mario 64 , while exploring unique and quirky titles like Dark Seed and Amnesia . As we look back, we’re reminded of the rich tapestry of gaming’s past and eagerly look forward to uncovering more stories in the coming year. So, join us as we celebrate the year gone by and get ready for what’s next on today’s trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re stepping into the Forgotten Realms to explore Baldur’s Gate , the iconic role-playing game first released on December 21, 1998. We’ll start by uncovering the origins of BioWare, from their humble beginnings as a small team of D&D enthusiasts to their ambitious vision for a groundbreaking RPG. Then, we’ll delve into the game’s development, exploring its innovative tactical pause system, expansive world, and rich storytelling that revitalized the Western RPG genre. Finally, we’ll reflect on Baldur’s Gate’s lasting legacy, from its role in shaping modern RPGs to its celebrated sequels and recent resurgence. So, ready your party and join us on this epic adventure on today’s trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re diving into The Getaway , an ambitious action-adventure game released for the PlayStation 2 on December 11, 2002. We’ll begin by exploring its origins at Team Soho, Sony’s London-based studio, and their mission to create a cinematic, open-world experience that faithfully recreated 10 square miles of London. Then, we’ll look at how The Getaway blended British gangster film influences with innovative gameplay and groundbreaking visuals for its time. Finally, we’ll reflect on its legacy, from its impact on open-world gaming to its surprising revival as a television series. So, buckle up and join us as we speed through the streets of London on today’s trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re delving into the shadows to explore Thief: The Dark Project , a groundbreaking stealth game first released on December 1, 1998. We’ll start by uncovering the game’s origins at Looking Glass Studios, tracing its evolution from Cold War zombie concepts to Arthurian legends before settling into its unique identity as a stealth-based masterpiece. Then, we’ll examine its innovative mechanics, like light and shadow as stealth tools and AI that could detect missing objects and open doors. Finally, we’ll reflect on Thief’s legacy, from inspiring iconic franchises like Assassin’s Creed and Hitman to establishing new benchmarks in immersive gameplay. So, grab your blackjack and join us as we sneak through the corridors of gaming history on today’s trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we’re journeying to the heart of Sherwood Forest to explore the legendary figure of Robin Hood and his fascinating appearances throughout video game history. We start by uncovering the origins of Robin Hood as a mythical figure born out of England’s turbulent medieval times, delving into his transformation into a symbol of rebellion against tyranny. Then, we’ll explore his evolution in gaming, from early 8-bit platformers like Robin to the Rescue to modern multiplayer titles such as Hood: Outlaws & Legends . Finally, we’ll reflect on Robin Hood’s enduring legacy in both history and gaming. So, string your bows and join us as we take aim at this timeless legend on today’s trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
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A Trip Down Memory Card Lane

1 Ep.221 – Where'd My Time Go? 1:00:33
1:00:33
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Today, we’re journeying to Azeroth to explore World of Warcraft , Blizzard’s groundbreaking MMORPG that launched on November 23, 2004. We start by delving into Blizzard’s history, from their early success with the Warcraft franchise to the development challenges that led to the creation of WoW. Then, we’ll discuss how WoW revolutionized the genre with its approachable gameplay, expansive world, and player-friendly systems, setting new standards for MMOs. Finally, we’ll reflect on WoW’s enduring legacy, from its record-breaking subscriber base to its ongoing expansions, which continue to shape the world of online gaming. So, grab your mounts and join us as we venture into the epic realm of Azeroth on today’s trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we're going to be celebrating the 2024 Summer Olympics in Paris by learning all about the Olympics and Olympic-themed video games. We'll first touch on the history of the Olympic Games itself, looking at its humble beginnings as a Greek religious festival. We'll then learn how it evolved into an international athletic competition. After that, we'll learn all about the history of Olympic-themed video games, starting with the release of Olympic Decathlon in 1980 leading all the way into the current Olympics. Join us today as we go for gold on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
We're heading back to the late-80s to look at creation of SEGA's After Burner, originally released in arcades in 1987. As part of its history, we'll also look at the childhood, and early career of its creator, Yu Suzuki. His story is very much the history of motion simulator cabinets in arcades, which has us also looking at games such as Hang-on, Space Harrier, and Out Run. Join us as we fully immersed ourselves in history on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
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A Trip Down Memory Card Lane

1 Ep.203 – Nintendo Saves The World 1:03:01
1:03:01
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We're heading back to the mid-80s to look at a pivotal moment in gaming history. Our story today looks at the creation of the Nintendo Famicom (1983) and the Nintendo Entertainment System (1985). As part of its story, we'll look at back at the early history of its designer, Masayuki Uemura. We'll also talk about the influence that the Famicom has had on gaming history. Join us for a nostalgia filled trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co…
Today, we look back at the creation of the Armored Core series, which began with Armored Core, released for the Sony PlayStation in July 1997. As part of its story, we'll also learn about the early history of its development studio, FromSoftware. We'll look at how a business software company turned into one of the premiere developers for mech-based and role-playing titles. Finally, we'll briefly touch on the Armored Core series as a whole. Jump into your cockpits and come sortie with us on today's trip down Memory Card Lane.…
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A Trip Down Memory Card Lane

1 Ep.201 – Let's Get Lucky 1:05:04
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Today, we go back to the beginning of the Leisure Suit Larry series by looking at the development of Leisure Suit Larry in the Land of the Lounge Lizards. As part of its story, we look at the career of its creator, Al Lowe. We also revisit some of the early catalog of Sierra Entertainment, including the text adventure game that inspired Leisure Suit Larry. Join us as we try to get lucky on today's trip down Memory Card Lane.…
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A Trip Down Memory Card Lane

1 Ep.200 – 64-Bit Stars with Ryan Shepherd 1:17:18
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We celebrate 200 episodes by looking at one of the most iconic games of all time, Super Mario 64. We'll talk about the development of the game, looking back at some old interviews to understand the process. Our conversation will continue as we talk about the legacy of this game alongside our own personal experiences with it. Finally, we take some time to talk about 200 episodes of video game history, looking back a little at what we've done and talking about the future. Join us today for a dimensional changing trip down Memory Card Lane.…
Today, we're going to learn all about the RoboCop franchise, staring with the conception of the original Robocop movie in 1987. As part of its story, we'll learn all about how the first Robocop movie was adapted into a video game. After that, we'll look through the movie sequels and the video game adaptions of each movie. Finally, we'll continue by looking at all the Robocop video games that have been made, including 2023's RoboCop: Rogue City. Join us as we question what it means to be human on today's trip down Memory Card Lane…
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A Trip Down Memory Card Lane

1 Ep.198 – Life Goes On 1:01:31
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Today, we'll learn the story of The Last of Us, released for the PlayStation 3 in 2013. As part of its story, we'll learn all about its creator, Neil Druckmann, and briefly run through the early history of its development studio, Naughty Dog. Our discussion focuses on how the narrative of the game came together, and we talk at length about what allows that story to stand the test of time, as its frequently talked about as one of the greatest games of all time. Get ready to survive with us as we take today's trip down Memory Card Lane.…
Today, we're celebrating the history of Space Invaders, which was released in arcades in the Summer of 1978. As we learn about the game, we'll also talk about the career of its creator, Tomohiro Nishikado. While looking at his early career, we'll look at many firsts in the video game industry, including the first human on human combat title. Help us fight off the alien invasion on today's trip down Memory Card Lane.…
Today, we're looking at Dark Seed, a 1992 adventure game inspired by the artwork of H.R. Giger. As part of its story, we'll learn all about the career of the Swiss artist, and explore his contributes to video games and cinema. We'll also learn about Cyberdreams, the game's development studio, and explore their limited library. Prepare to have a horribly great time on today's trip down Memory Card Lane.…
Today, we're look back at SegaSonic the Hedgehog, an arcade cabinet released by Sega in May of 1993. As part of its story, we'll look at where the SegaSonic name came from. We'll also talk about the 1st game in which Sonic was voiced, a popcorn vending machine starring Sonic and Tails, and a Sonic game in which you run on a treadmill. There is much to learn about the SegaSonic brand. So put on your running shoes and join us for a supersonic trip down Memory Card Lane.…
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A Trip Down Memory Card Lane

1 Ep.194 – Cycle of Violence 1:04:59
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Today, we look back at the development history of Red Dead Redemption, originally released by Rockstar Studios in May 2010. As part of its story, we'll revisit the history of its development studio Rockstar San Diego. We'll also talk about how the studio gave life to the Western Frontier. After that, we'll talk about the Rockstar Wives debacle and share our own experiences with the game. Come saddle up and join us for a rough and tumble trip down Memory Card Lane.…
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A Trip Down Memory Card Lane

1 Ep.193 – The Arcade Machine 1:02:13
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Today, we're looking at the early history of Game Creation Systems. We'll start by discussing modern examples to help you understand the genre as it stands today. Then, we'll look back at the creation of the genre with the Pinball Construction Set, and the Arcade Machine. Our discussion will continue by looking at further examples of innovative software throughout the 80s. We'll talk all about the pioneers of DIY gaming on today's trip down Memory Card Lane.…
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A Trip Down Memory Card Lane

1 Ep.192 – No. 1 Sandbox 1:13:15
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Today, we're diving into the origins of the best selling video game of all time, Minecraft. As part of its story, we'll look at the life and career of its creator, Markus Persson. We'll take time to look at the actual internet forum post in which the first version of Minecraft was released to the world. After talking about our own experiences with the game, we'll then look at the impact that it has had across the world. Finally we'll talk about how Minecraft has been used in Educational settings. Join us as we look block by block at the History of Minecraft on today's trip down Memory Card Lane.…
Today, we look at the origins of Kirby by looking at the development of Kirby's Dream Land, which was released for the Nintendo Gameboy in 1992. As part of its story, we'll revisit the early history of its studio, HAL Laboratories. We'll also look at the game that almost bankrupted the studio, and talk about how it led to Kirby becoming a Nintendo published game. Finally, we'll briefly touch on the rest of the franchise and discuss the popularity of Kirby today. Get ready to inhale some knowledge on today's trip down Memory Card Lane.…
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