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Вміст надано Pixelated Sausage. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Pixelated Sausage або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
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It’s the very first episode of The Big Pitch with Jimmy Carr and our first guest is Phil Wang! And Phil’s subgenre is…This Place is Evil. We’re talking psychological torture, we’re talking gory death scenes, we’re talking Lorraine Kelly?! The Big Pitch with Jimmy Carr is a brand new comedy podcast where each week a different celebrity guest pitches an idea for a film based on one of the SUPER niche sub-genres on Netflix. From ‘Steamy Crime Movies from the 1970s’ to ‘Australian Dysfunctional Family Comedies Starring A Strong Female Lead’, our celebrity guests will pitch their wacky plot, their dream cast, the marketing stunts, and everything in between. By the end of every episode, Jimmy Carr, Comedian by night / “Netflix Executive” by day, will decide whether the pitch is greenlit or condemned to development hell! Listen on all podcast platforms and watch on the Netflix Is A Joke YouTube Channel . The Big Pitch is a co-production by Netflix and BBC Studios Audio. Jimmy Carr is an award-winning stand-up comedian and writer, touring his brand-new show JIMMY CARR: LAUGHS FUNNY throughout the USA from May to November this year, as well as across the UK and Europe, before hitting Australia and New Zealand in early 2026. All info and tickets for the tour are available at JIMMYCARR.COM Production Coordinator: Becky Carewe-Jeffries Production Manager: Mabel Finnegan-Wright Editor: Stuart Reid Producer: Pete Strauss Executive Producer: Richard Morris Executive Producers for Netflix: Kathryn Huyghue, Erica Brady, and David Markowitz Set Design: Helen Coyston Studios: Tower Bridge Studios Make Up: Samantha Coughlan Cameras: Daniel Spencer Sound: Charlie Emery Branding: Tim Lane Photography: James Hole…
Pixelated Sausage - Attack the Backlog explicit
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Вміст надано Pixelated Sausage. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Pixelated Sausage або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
A site about all things geeky and/or artsy. Seriously, how can you not love a site called Pixelated Sausage?
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188 епізодів
Відзначити всі (не)відтворені ...
Manage series 2453361
Вміст надано Pixelated Sausage. Весь вміст подкастів, включаючи епізоди, графіку та описи подкастів, завантажується та надається безпосередньо компанією Pixelated Sausage або його партнером по платформі подкастів. Якщо ви вважаєте, що хтось використовує ваш захищений авторським правом твір без вашого дозволу, ви можете виконати процедуру, описану тут https://uk.player.fm/legal.
A site about all things geeky and/or artsy. Seriously, how can you not love a site called Pixelated Sausage?
…
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188 епізодів
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Pixelated Sausage - Attack the Backlog

I had a taste for more Star Wars after playing through both Star Wars Jedi games and rewatching most of the movies and shows. I could have played something new, something I never played before, but opted for something I remembered fondly: Star Wars: The Force Unleashed. My memory of the game was that it wasn't amazing, but achieved what it set out to do: deliver a satisfying Jedi power fantasy; however, sometimes things are left best as memories and Star Wars: The Force Unleashed is exactly that. Instead of getting the power fantasy I expected, I got a frustrating reality of sadness and disappointment.…
Broforce is a lot of fun...until it isn't. What do I mean by this? I don't mean what you probably think--that it's fun for a while and eventually stops being fun--but that it's best enjoyed in small doses instead of large ones. I played Broforce two nights in a row for roughly four hours each night and the same thing happened both nights: after about hour two, I started to get annoyed and frustrated with the game and stopped enjoying it. Long story short, I'd recommend Broforce to most--especially if you have a friend or two to play it with (even though it can get quite hectic)--just make sure you keep your sessions on the shorter side if you don't want to lose your mind.…
I've always been a naysayer about Fortnite's move to the battle royale space--I am one of the weirdos who liked Fortnite when it was just Save the World--so take everything I say with a grain of salt, but I always found Realm Royale more fun that Fortnite. It wasn't good enough to pull me away from Apex Legends when I was deep in the battle royale space, but if there was any runner-up for me amongst the crowd, it was Realm Royale, so with that, let's pour one out for this here game that had a good run and is no longer with us. Cheers Realm Royale, you were one of the good ones.…
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Pixelated Sausage - Attack the Backlog

Believe it or not, but this forgotten game was one of the games that inspired Attack the Backlog. I still remember thinking it looked so cool on PlayStation 4, but never getting around to it because I was all-in on Xbox One to start that generation. By the time I got a PlayStation 4, it felt like the moment had passed and I might as well wait for a hopeful Xbox One port. Fast-forward four years and it would finally make its way to Xbox, Switch, and Vita and...I still didn't play it. Now, some seven years later, I've finally scratched Mercenary Kings off my backlog and, sadly, it couldn't help but disappoint with repetitive and tedious missions, weird customization choices, and occasionally frustrating difficulty spikes.…
A combination of uninspired gameplay and a completely bonkers handling of its release are just two of the factors that led to MultiVersus wasting a treasure trove of IP; add a poor microtransaction structure and spotty server connectivity on top of that and you've got a recipe for disaster, and a disaster is exactly what MultiVersus was. It's a shame, too, because with better gameplay and a better handling of its great cast of characters, MultiVersus had the potential to be one of the few live service success stories, but alas, a success story it was not.…
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Pixelated Sausage - Attack the Backlog

Gameplay woes and character issues aside, the team over at Naughty Dog pulled off the impossible: they not only made me not hate Abby, they made me like her so much I think she may just be the new best character in the series. Unlike Ellie, Abby actually shows growth and an ability to make her own decisions, whereas Ellie becomes a less interesting character the longer the game goes on, eventually becoming someone I almost, kind of, don't like anymore--the final confrontation is a perfect showcase of the how feelings have changed from the beginning of the playthrough to the end of it. While I still don't think Naughty Dog is the best at gameplay, they prove with The Last of Us Part II that they still know how to make one hell of a story.…
Unlike some of the games I've recently played for The Last Call, Dauntless had a good run, launching in beta in May 2018 and lasting until May 2025. That's seven good years. Well, as someone who didn't regularly play it, I can't say they were good years with any kind of authority, but as someone who played it near launch and near death, it was a fine time. Ultimately, I think it never found a way to get out from under Monster Hunter's shadow, so it was only a matter of time until it died. To all the players who will miss it now that it's gone, I hope you're able to remember all the good times you had as you try a find a new game to play with your lads.…
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Pixelated Sausage - Attack the Backlog

This was a long time coming. I've talked about wanting to play The Last of Us Part II for years now, but the mood was never quite right. After luckily stumbling into a 30th Anniversary PlayStation 5 Pro, I said The Last of Us Part II would be the game to break my new console's cherry. Fast-forward six months later and that time has finally come (insert eyebrow raising here). This episode covers a little over half of the game's story and this shouldn't need to be said, but expect heavy spoilers. With all that out of the way, give this episode a listen to see if I think The Last of Us Part II is a significant improvement over its predecessor, or just more of the same.…
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Pixelated Sausage - Attack the Backlog

Star Wars Episode I: Jedi Power Battles is one of the few games I've not completed for Attack the Backlog. The reason is twofold. First, it's structured in such a way that you can just play whatever level you want in whatever order you want and actually "beating" the game feels inconsequential. Second, and more importantly, it's just an incredibly frustrating game. That said, however, there's so much potential in a game like Jedi Power Battles, which reminds one of games like Gauntlet Dark Legacy and Marvel: Ultimate Alliance, that I'd love to see either a proper remake or a brand new game in the series. Sadly, I doubt that will ever happen, but I'll continue hoping because if you lose hope with Star Wars, what do you have left?…
Or it could just be that LEGO games are no longer for me. (It's probably a little bit of both.) What I thought was going to be a nice chill time and a return to a game formula I remembered loving, quickly turned into a sad realization: maybe I've grown out of LEGO games. The constant need to change characters in order to interact with this and that, and having to randomly smash bricks until you find the ones you're looking for, frustrated me more than I expected in my old age--it's surprising how often I got stuck, unsure of what I needed to do in order to progress. My only hope is not Obi-Wan Kenobi, but that maybe LEGO Batman is just a bad LEGO game and the next time I return to the series will have a more favorable outcome. Until then, I'll just be left with a sour taste in mouth.…
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Pixelated Sausage - Attack the Backlog

If Road Redemption was a pleasant surprise, Road Rage was a crashing disappointment. It didn't help that I played Road Rage immediately after playing Road Redemption, but where Road Redemption found a few elements to focus on and refine, Road Rage went the other route and tried doing too much. I can see a version of Road Rage that's good, but the Road Rage we have fails on all fronts and only manages to frustrate and bore instead of giving players anything to enjoy.…
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Pixelated Sausage - Attack the Backlog

For a game with drift in the title, the drifting in KartRider: Drift felt terrible. That could be excused if everything else was good to great, but that wasn't the case. Sure, there's a lot of content there, from a large cast of drivers to a decent selection of tracks, but none of that mattered when the game wasn't fun to play, and when you're in a crowded genre full of some very big hitters, you need to be more than fine to stand out. Unfortunately for KartRider: Drift, that never happened. Now KartRider: Drift is dead in all forms except on PC in Korea and Taiwan, so let's toast to it one last time in this here episode of The Last Call. Anyway, that's it and that's all folks. You can get an even more in-depth discussion by listening to the podcast and, if you're feeling extra generous, you can become a patron to show your support for the site, the podcasts, the streaming, the videos, the art, and everything in between--and you'll get a few nice bonuses while you're at it. Thank you for taking the time out of your day to consume any of the content I make and thank you for being a fan. I can't begin to express how much I appreciate each and every one of you. Cheers. Email : atb [at] pixelatedsausage [dot]com - Twitter : @ PXSausage Apple Podcasts | Spotify | Pandora | YouTube | RSS | Facebook | Twitter…
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Pixelated Sausage - Attack the Backlog

This was a surprise. Early this year I wasn't sure what to play and wasn't quite ready for anything too big, so I perused my various libraries and picked out a few games that caught my eye. Road Redemption was one of those games. As someone who grew up with Road Rash and loved every iteration of it up to and including Road Rash 3D, any game that looks like Road Rash is going to get my attention. That said, I wasn't expecting much from Road Redemption based on the visuals, but as soon as I started playing, I fell in love. It may not be the prettiest game out there and it's rough around the edges, but it's great where it counts: it's just a lot of fun to play.…
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Pixelated Sausage - Attack the Backlog

1 Suicide Squad: Kill the Justice League by Making Them Watch Endless Cutscenes | Attack the Backlog
Suicide Squad: Kill the Justice League isn't a bad game, it's just a bad Arkham game. If you asked anyone what they wanted out of a sequel to Batman: Arkham Knight, I doubt a single person would say, "I want a co-op, live service Suicide Squad game," but that's what we got: a perfectly fine cooperative shooter with enough cutscenes to rival the runtime of The Return of the King: Extended Edition and four playable characters who feel mostly the same outside of unique traversal mechanics. But I guess it could have been worse; it could have been Gotham Knights instead.…
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Pixelated Sausage - Attack the Backlog

1 The Batmobile Ruined Batman: Arkham Knight, But Not for the Reasons You Think | Attack the Backlog
It's unoriginal to blame negativity towards Batman: Arkham Knight on the batmobile, but hear me out. While most (all?) complained about the batmobile from a direct gameplay standpoint--how it felt and the repetitive missions--my complaint is an indirect one: I think the batmobile ruined Arkham Knight by forcing Rocksteady to change the way other aspects of the game controlled in order to accommodate the batmobile controls . It may seem like a small complaint to most and something I should've have "just gotten used to," but I never got used to the small changes in how Arkham Knight controlled and that ultimately ruined the game for me.…
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Pixelated Sausage - Attack the Backlog

1 Batman: Arkham Origins Blackgate Is Often Forgotten (And Should Stay That Way) | Attack the Backlog
As my full Arkham playthrough continues, we find ourselves at a new low with the game most people forget even exists: Batman: Arkham Origins Blackgate, the downloadable side-scrolling Metroidvania that's 90% tedious, 10% interesting. In many ways it feels like a bonus little side story to Arkham Origins and not an essential entry, so it's easy to see why it's often forgotten about; though, the fact it isn't that great of a game (probably) doesn't help either. It's biggest crime, however, is its desire to stay too true to the Arkham formula, instead of trying to find an identity of its own.…
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Pixelated Sausage - Attack the Backlog

I thought I played Batman: Arkham Origins when it originally came out. I was wrong. When I booted up the game on my Xbox 360, all I had was a 5% completed save file from 11 years ago to the day, so what I thought was going to be another Second Run was actually an Attack the Backlog. I don't know if it's because it was all new to me or if it's just a better game (or maybe a little of both), but I had a significantly better time with Arkham Origins than I did with Arkham City. Arkham Origins takes what Arkham City did and simplifies and focuses it, delivering an overall more satisfying experience for someone like me who isn't a Batman super fan. It may not reach the heights of Arkham Asylum, but it's a worthy addition to the Arkham saga and should be treated on an equal footing with the Rocksteady-developed Arkham games.…
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Pixelated Sausage - Attack the Backlog

I always preferred Batman: Arkham Asylum to Batman: Arkham City, but the gap this time was much larger and I have to assume it's at least partially due to the time gap between playthroughs being so small this time around; I just think playing these games back to back does Arkham City no favors. That said, and regardless of how time affected my feelings, I still think Arkham City is a worse game in almost every way, going for quantity over quality (except when it comes to the main storyline, which is actually shorter than Arkham Asylum's). It is by no means bad, man, but unlike its older brother, it's no "greatest game of all time" contender.…
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Pixelated Sausage - Attack the Backlog

It's been a while since I've replayed a game, since I put out an episode of Second Runs, but when I decided it was finally time to play Batman: Arkham Knight, I knew what needed to be done first: replay every Arkham game that came before (and play the ones I never played for the first time). That brings us here, with me revisiting Batman: Arkham Asylum for not the second time, but the third time--which I only learned after booting up the remastered version and seeing a 72% completion save in front of me. Long story short: Arkham Asylum is not only a great Batman game, but one of the greatest games of all time, and if you want the long story long, check out this episode and enjoy.…
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Pixelated Sausage - Attack the Backlog

Welcome, everyone, to a brand new show: The Last Call. (I technically called it Attack the Backlog because I recorded this episode before coming up with the new name, but every episode forward will be correctly branded). What is The Last Call? It's really quite simple: The Last Call is a show all about games that have received their final papers, their death sentence, the final nail in the coffin, however you want to phrase it, and are not long for this world; this can be due to being delisted, having their servers shut down, or any other finality in between. This inaugural episode is all about Hood: Outlaws & Legends, a PvPvE heist game that feels more like a mode in a full game than a full game on its own. The real question, though, is will Hood: Outlaws & Legends be remembered for everything it did, or forgotten for everything it didn't.…
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Pixelated Sausage - Attack the Backlog

Star Wars Jedi: Survivor was good...until it wasn't. That's not entirely true. It never got bad, per se, it just went on and on for way too long, wearing out its welcome multiple times over. The real kicker, though--the thing that made me go from liking Survivor to (kind of) hating it--is the story--one specific aspect in particular. I won't spoil anything in this text description, but the same can't be said about this episode, so if you don't want to be spoiled, avoid this until you've played the game yourself. All I'll say is, when one character turned out to be bad, I wasn't surprised; however, when something else happened, you better believe I was surprised (and not in a good way).…
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Pixelated Sausage - Attack the Backlog

Thanks in large part to my Star Wars rewatch journey of 2025, but also because I overall enjoyed my time with Star Wars Jedi: Fallen Order, I returned to Cal Kestis and his adventures in Star Wars Jedi: Survivor. While a lot of things are the same, there are key differences that make Survivor feel like its own game, including much larger and open areas, fast travel (thank god), and a better and more interesting cast of characters, as well as just a fleshing out the characters we met in Fallen Order. We'll see if Survivor manages to top Fallen Order when all is said and done, but, for now, so far so good.…
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Pixelated Sausage - Attack the Backlog

Surprising no one, my opinion of Hi-Fi Rush didn't change since the last episode; if anything, it got worse. I still think it's a very pretty game, but at no point did I enjoy playing it. The worst part, though, is how disappointing the soundtrack is; in a game all about integrating music and gameplay, more is rightfully expected and Tango Gameworks failed to deliver and great and memorable soundtrack, forever keeping Hi-Fi Rush in a meadow of mediocrity.…
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Pixelated Sausage - Attack the Backlog

Hi-Fi Rush is soooo pretty. Everything about it from an artistic standpoint is some of the best I've seen in a video game in years. That's why it pains me to say the rest of the game disappoints; from the music selection to the gameplay and everything in between, everything else in Hi-Fi Rush fails to reach the same heights as the art and animation. Things could change since I'm only halfway through, but I'm not expecting much despite hoping for the opposite.…
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Pixelated Sausage - Attack the Backlog

I am happy to report that Star Wars Jedi: Fallen Order gets better and better as it goes on, from eventually adding a double jump to introducing some of the coolest set pieces I've played in years. While Fallen Order may be rough around the edges--though not as rough as this episode or last--the core is as strong as any Force user and I couldn't be more excited to play Survivor in hopes it only builds from here--spoilers: I won't be waiting long to see if it does.…
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Pixelated Sausage - Attack the Backlog

This episode is a bit rough around the edges as the new format for Attack the Backlog is just around the corner (after all the Star Wars Jedi: Fallen Order and Hi-Fi Rush episodes are out), but even so, it's still a solid time. Having played six hours of Fallen Order so far, I find myself enjoying the game, but not without issue. It feels good, looks good, and runs good enough, but the story so far is not quite there and some of the enemies are more annoying than challenging, but we're still early on in the game, so here's to hoping it only gets better from here and goes from "kinda strong" to simply..."strong."…
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Pixelated Sausage - Attack the Backlog

This one is 100% my fault. If I paid any attention, I would have known what kind of game Exoprimal was--a team-based action game about completing the same objectives over and over again until you get so good you can do them in your sleep--but I didn't pay attention; instead, I let myself become disappointed by the game not meeting my uninformed expectations, so that's on me. That said, even after I accepted what the game is, it still failed to grab me in a way that kept me wanting to see more, a "more" people say exists, but I'll never know since I got more than my fix after hitting hour six.…
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Pixelated Sausage - Attack the Backlog

It's not entirely me, but my overall meh-ness on Marvel's Spider-Man: Miles Morales is partially due to my being burnt out on Spider-Man games. It doesn't help that Miles Morales is just another Spider-Man game, for better and worse, but I can't deny my blame in this outcome. While I was genuinely excited to play Miles Morales, it's clear my heart was trying to trick my brain into thinking things would be different this time--they weren't--so when I realized Miles Morales was just morales of the same, it was game over. It's not (all) you, Miles Morales, it's (mostly) me.…
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Pixelated Sausage - Attack the Backlog

I was excited to finally play Marvel's Spider-Man: Miles Morales as I was deep into my MCU (and live-action Spider-Man) rewatch, but that excitement quickly disappeared as I remembered exactly why I liked but didn't love Marvel's Spider-Man: it was just another Spider-Man game. This shouldn't come as a surprise, but Miles Morales is yet another Spider-Man game, for better or worse. There's nothing wrong with this, but it's clear at this point I'm just not much of a Spider-Man game fan anymore. Maybe one day I'll see the light again, but one thing's for sure, Miles Morales will not be the game to do it.…
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Pixelated Sausage - Attack the Backlog

1 It's No Downhill Domination, but It's a Fine Substitute | Attacking the Backlog with Riders Republic
You may be asking yourself, "Why on earth did you decide to play Riders Republic of all the thousands of games you own?" The answer is simple: I love Downhill Domination and I'm always looking for games that scratch that itch; first there was Descenders and now there's Riders Republic. Let's not kid ourselves here, Riders Republic is no Downhill Domination, but it does scratch that itch--the mountain biking events specifically--and sometimes a bit of scratching is good enough, even if the itch comes back immediately after stopping. If only Sony would remake Downhill Domination and turn me back into the PlayStation fanboy I once was...…
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