Dicey Stories відкриті
[search 0]
більше
Download the App!
show episodes
 
Artwork

1
Dicey Stories

Dicey Stories

icon
Unsubscribe
icon
Unsubscribe
Щотижня+
 
stories shaped by dice - a (mostly Genesys) tabletop RPG actual-play podcast with emphasis on storytelling - listen to us play or read the serialized narrative
  continue reading
 
Loading …
show series
 
With a surprise election underway, the domes of Morgan Industries are abuzz with excitement. Scene 20 Scene 21 Scene 22 Scene 23 Scene 24 Scene 25 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Heppa and Tric enjoy a discussion of magic theory with Cwuml, a silver mage. Scene 13 Scene 14 Scene 15 GM Notes Tric’s story about using symbols to teleport between established locations was inspired by the teleportation system in the video game, Betrayal at Krondor. I’ve never played it myself, but Tric’s player did when she was younger. Our char…
  continue reading
 
With elections underway, Mariah and Cleve each use their own unique skill sets to support Fritz. Scene 16 Scene 17 Scene 18 Scene 19 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
While Heppa sees to one more patient, Tric gains one more quest. Scene 11 Scene 12 GM Notes Lots of units from the Battle for Wesnoth video game are going to come out in this epic battle, as I’m sure you can imagine. We had a Goblin Pillager and an Orcish Crossbowman menacing Heledd in her Rhaessa disguise, and we referred to Tric not being Dunefol…
  continue reading
 
Mariah and Cleve meet with Nwabudike Morgan, CEO of Morgan Industries and chair of the board. Scene 13 Scene 14 Scene 15 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Terwaen secures medical treatment for Tric and Heppa, who in turn secure her a promotion. Scene 9 Scene 10 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them a…
  continue reading
 
Cleve and Mariah try to convince Xiao to delay the blockade. Scene 9 Scene 10 Scene 11 Scene 12 Note: A pretty powerful monsoon rolled through during this part of the play session. Please bear with us as we incorporate it into the story. I’ve cleaned it out of the audio as best I can, but there’s only so much one can do against the power of nature.…
  continue reading
 
Vicious skeletal cavalry threaten Tric’s carefully selected team. Scene 7 Scene 8 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need conte…
  continue reading
 
Cleve and Mariah get more support for Fritz in the upcoming election. Scene 5 Scene 6 Scene 7 Scene 8 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Tric’s crack team braves the dangers of the swamps. Scene 4 Scene 5 Scene 6 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Ju…
  continue reading
 
The groundwork is laid for a Morgan Industries reorg. Scene 3 Scene 4 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Tric leads his special scouting task force around the edge of the battlefield. Scene 1 Scene 2 Scene 3 GM Notes This episode makes reference to birds that carry and drop burning sticks. This isn’t something I made up. If you’re interested in learning more about this tool usage by some Australian birds, I’ve linked an article here: https://altoona.p…
  continue reading
 
Mariah and Fritz meet with Leyland Campos to pitch changes to the Morgan Industries board of directors. Scene 1 Scene 2 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Tric’s contingency plans regarding Thrandolil do not go over well with Heppa. Scene 9 Scene 10 Scene 11 Scene 12 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit …
  continue reading
 
Cleve and Louisa race against the clock to rescue Snacker before he gives Fritz up to the authorities. Scene 19 Scene 20 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
House Thrandolil hosts a large family dinner, much to Penna’s displeasure. Scene 6 Scene 7 Scene 8 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnot…
  continue reading
 
Louisa brings news of a new threat. Scene 16 Scene 17 Scene 18 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Tric welcomes his sister Terwaen to Estbryn Forest while Heppa brings Alric in for his first visit. Scene 1 Scene 2 Scene 3 Scene 4 Scene 5 GM Notes I got the new alcoholic drink in this episode, Joli Rouge, from a song of that name by the Dreadnoughts. It’s got a really fun video that think you should check out: https://www.youtube.com/watch?v=Yeh…
  continue reading
 
Mariah and Cleve meet with Shu-Fen about unseating Nwabudike Morgan. Scene 9 Scene 10 Scene 11 Scene 12 Scene 13 Scene 14 Scene 15 GM Note Coming out to someone you care about is rarely easy. Mariah and Fritz each take a risk here in being open, and fortunately it works out for them. Scene 14 of this arc hits close to home for several of us at Dice…
  continue reading
 
Tric and Heppa pay the dwarves of Untdunben another visit. Scene 13 Scene 14 Scene 15 Scene 16 GM Notes There are no trains in the Battle for Wesnoth video game, at least not any of the campaigns I’ve played. So why do these dwarves have a train? Well, while contemplating this rematch with the dwarves of Untdunben, I rolled on the Mythic GM Emulato…
  continue reading
 
All is not well at the shop of Fritz the Tailor. Scene 4 Scene 5 Scene 6 Scene 7 Scene 8 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Tric and Heppa negotiate with saurians. Scene 10 Scene 11 Scene 12 GM Notes This arc, we used a number of video game units to help flesh out our story. Tric imagined Breda as an Elvish Captain. Quemilya’s magic theory discussion was influenced by the Sorceress write-up, as Tric’s training is by the one for the Elvish Lord. And some of the rapid-see…
  continue reading
 
Mariah and Cleve get unexpected help reaching the main Morgan dome. Scene 1 Scene 2 Scene 3 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Tric and Heppa return to the Foul Fen. Scene 8 Scene 9 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of th…
  continue reading
 
Pastor Thara shows off the wreckage of the colony pod. Scene 13 Scene 14 Scene 15 Scene 16 GM Notes This is the first we hear of Pravin Lal, who you might know as another faction leader from the Alpha Centauri video game. There, he leads the Peacekeepers, a democratic group devoted to the original Unity ideals. In our game, it remains to be seen wh…
  continue reading
 
Tric begins training in preparation for his future as an elvish lord. Scene 6 Scene 7 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need c…
  continue reading
 
The current inhabitants of Cliff Island are not thrilled to have visitors. Scene 12 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Thrandolil’s research begins to cause disquiet in the young elves who have been performing his field work. Scene 4 Scene 5 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Proje…
  continue reading
 
Mariah and Cleve explore Cliff Island with a ranger and an ensign. Scene 8 Scene 9 Scene 10 Scene 11 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Tric and Heppa return home with presents and news of the wider world. Scene 1 Scene 2 Scene 3 This arc contains spoilers for the Battle for Wesnoth campaigns Eastern Invasion and South Guard. There are also references to A War of Life and Death, a User-Made Content campaign. Our character art by Del Borovic and the map we refer to (by me!) can be f…
  continue reading
 
Cleve and Mariah leave the Garden of Chiron aboard Xiao’s ship. Scene 1 Scene 2 Scene 3 Scene 4 Scene 5 Scene 6 Scene 7 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Tric continues to clash with his mother but grows closer to Kachen. Scene 16 Scene 17 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need c…
  continue reading
 
Datajack Prime holds talks with the Stepdaughters of Chiron council to work out the details of the new alliance. Scene 18 Scene 19 Scene 20 Scene 21 Scene 22 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
The cleanup of South Tower begins. Scene 13 Scene 14 Scene 15 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the star…
  continue reading
 
Mariah reflects on recent events and what they have taught him about himself. Scene 14 Scene 15 Scene 16 GM Notes This episode depicts a mental health counseling session. Mariah has recently been through an incredibly traumatic experience. While he makes progress in a single session here, in real life, a breakthrough can take months or more. Therap…
  continue reading
 
Tric and Heppa clash with the Rats again. Scene 12 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the se…
  continue reading
 
After helping train a xenodragon, Mariah and Cleve visit Sal to learn about some prophecies. Scene 11 Scene 12 Scene 13 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
The city of South Tower burns. Scene 10 Scene 11 Note: This episode uses mechanics detailed in Skill Adventures by David Shamp, available from the Genesys Foundry on DriveThruRPG. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed…
  continue reading
 
An attempt to view the prophecies of the Cult of Chiron does not go as intended. Scene 7 Scene 8 Scene 9 Scene 10 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Tric and Heppa learn more about Kachen’s recent activities and his past with Rhaessa. Scene 6 Scene 7 Scene 8 Scene 9 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. V…
  continue reading
 
Mariah holds a wide-ranging conversation with Deirdre’s son Jack. Scene 3 Scene 4 Scene 5 Scene 6 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Alric, Heppa, Tric, and Glammur entertain themselves at South Tower’s After Harvest Festival. Scene 1 Scene 2 Scene 3 Scene 4 Scene 5 GM Notes The players really enjoyed the Full Bloom festival early in our campaign, so I decided to give them a chance to experience another. Inspiration came from a lot of places. For one, there are the youtube video…
  continue reading
 
Cleve and Xiao meet with the mysterious rangers. Scene 1 Scene 2 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Additional allies arrive to join the fight against shadow mage Godol and his Rat confederates. Scene 21 Scene 22 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit …
  continue reading
 
The Prophet of Chiron and some followers pay Mariah a visit at the hospital. Scene 39 Scene 40 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
The elves and their allies clash with Godol the shadow mage and his. Scene 20 GM Notes Most of the NPCs in the fight today are units from the Battle for Wesnoth video game that we’ve already seen in earlier encounters, like Ruffians, Shadow Mages, and Efa the Bandit. The only new one here is Tric’s merfolk friends, who are based on the Netcaster li…
  continue reading
 
Cleve and Marina secure proper care for Mariah. Scene 35 Scene 36 Scene 37 Scene 38 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Dicey Stories
  continue reading
 
Rhaessa and Heledd join Tric and Heppa in their investigation of necromancers underneath South Tower. Scene 17 Scene 18 Scene 19 GM Notes The exploration of the space under South Tower was heavily inspired by combat maps from the Battle for Wesnoth video game. Cave terrain frequently has mushroom tiles, mining cart tracks, and old fortifications. A…
  continue reading
 
With the help of a mysterious ranger, Mariah’s friends keep him out of harm’s way. Scene 34 GM Notes Rangers, in our game, are actually based on embassy guards. Some countries require their guards to all have a uniform appearance, even down to strict height limits. Inspiration really can come from anywhere. Our music is from Purple Planet Music. Vi…
  continue reading
 
Loading …

Короткий довідник

Слухайте це шоу, досліджуючи
Відтворити