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Ideate. A User Experience UX Design Podcast - product design

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Ideate. A User Experience UX Design Podcast - product design

TSG - user experience design - human centered design thinking - ux - ui - product design -

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How can French cooking methods improve the safety of your car? Why can’t you just settle on what movie to watch on Netflix? Why do you have to sign a credit card receipt for a pack of gum? This is Ideate. A podcast about the user experience of items we use every day. Hosted by The Smyth Group design team: Hiromi, Nikita, Aaron, Paul and Rob.
 
Brighten your day – learn about user experience, design, products, gaming and technology. With entertaining and funny chat that goes off on unexpected tangents about life, everyday pain points and hilarious solutions. 80% random, 20% user experience (UX) and user interfaces (UI)* Your hosts Mark, Nick and Paul discuss a different subject around design, UX, UI, business and technology, with the occasional special guest thrown in for good measure. Ironically as Henry Ford almost definitely did ...
 
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show series
 
Brad in his PJs, and Producer Joe in his cap, had just settled down for a long winter's nap When out on the pod there arose such a shock, Oh, look it's just Dave... grumbling about Peacock. Happy Holidays to all! Stay tuned. Season 3 coming in January.Bad User
 
The Fellas welcome back writer Julius Harper (Star Wars, Jurassic Park: Camp Cretaceous) to break down Video Game consoles, and why they seem to be exempt from iterative design improvements. Bonus Jonas guest and certified teenager Liam Walsh lends the youth perspective.Bad User
 
Blockchain voting pioneer & digital disruptor Jamie Skella joins The Fellas as they wrap up voting season with an eye towards future solutions. Friendly reminder, the best future solution is for YOU to vote, and to not lose hope.Bad User
 
Are you apathetic about voting, and could that be BY DESIGN? The Fellas break it down in a series-first two-parter. Election Day is coming up; regardless of your party affiliation, BETTER VOTE, MF'ers! Part 2 with very special guests drops Monday, 11/7 - the day before National election day.Bad User
 
Screenwriter / monster hunter Nick Creature saves The Fellas from zombie attack in the first SUX Halloween Special! (Explicit language warning) References: The House on Cypress Canyon: https://www.youtube.com/watch?v=1CX-HJbwumI Fiend Without a Face: https://www.youtube.com/watch?v=LtR8EBEH1mA Gary Busey: (213) 304-9$…
 
The Fellas bring on professional audiophile Jaye Hamel (1of1custom.com) to discuss the experience of going to festivals. Topics include Man, parking, portapotties, douchenozzles, and security. And FUN. Are music festivals fun?Bad User
 
The Fellas bring back architect Jason Stoikoff to break down the punitive practices of hostile design. Does urban planning target the unhoused and marginalized communities by design? (Spoiler alert: YES.) Dave announces the SUX Patreon for that sweet exclusive, explicit content.Bad User
 
It seems that people are very often confusing a Design System with a component library. The differences are nuanced, drawing the line between those two will be hard, and there’s no right or wrong — but maybe this story might help us understand those differences a little bit better, and maybe it will help us understand the effort it takes to build a…
 
Design systems have become a key part of user experience, design and development, but what should it consist of? We have a good old poke around, question atomic design, figure out audiences and how to effectively communicate what the core concept of design systems are, why we use them and is Brad Frost right. Should print and digital guidelines fit…
 
So what’s the difference between design language and tone of voice? Where are the boundaries between the tone of voice and design language, and who leads the strategy of these? Are they interchangeable? In literature, the Tone of Voice refers to the author’s feelings towards the subject, as expressed through the writing itself. Writing for the web …
 
The Fellas risk facing the wrath of one of the most hated company in the United States. Topics include market manipulation, introducing false scarcity, quadruple-dipping on fees, and many other design and business practices introduced to STEAL YOUR MONEY.Bad User
 
In this episode we talk to Scot Whitney, Podcast Host – The All4Inclusion Pod, an advocate for inclusion and wheelchair user looking to help others see society's boundaries. Find him on Linkedin, https://www.linkedin.com/in/scottjwhitney/ Scott founded All4inclusion with their amazing philosophy: “We believe everyone is born equal and every person …
 
After an experiment switching from Android to iPhone goes astray, a young man must grapple with his failures and return to the light before he goes mad. The Fellas revisit the epic showdown episode and address some fresh considerations.Bad User
 
Stock photography – the perfect solution for small business owners, bloggers, and marketers who need to create high-quality visual content without breaking the bank? With over 6 million photos and more added every day, you’ve got choice, but is it always the ideal solution? Do you find yourself spending hours looking for the right photo? Do you sti…
 
The Fellas chat with TV exec & game designer Julius Harper to define the history, legacy, and future of gamification. From the perils of Marlborough Miles to the benefits of gamifying your health via fitness apps and a thousand marketing applications in-between, we'll break it all down. The more you listen, the more you'll win on today's SUX podcas…
 
UX & Product Designer Kwabe Fosu (Amazon) joins the Fellas to identify & combat deceptive design / dark patterns. https://kwabe.com/ Referenced in the podcast: https://humanebydesign.com/ https://www.deceptive.design/Bad User
 
Discover the journey that we've been on – transitioning from being team members to a leadership position. What have been the pain points, and how have we overcome that? What traits do leaders exhibit? Our top tips on becoming a leader and how to improve your leadership in a creative field (also general). Find out what we choose as our leadership ta…
 
Are we bad users of our own bodies? The Fellas talk about the pain points of living healthy day to day lives with certified coach and behavioral change expert Jessica Ruggieri. Please support Jessica's fundraiser for the Leukemia and Lymphoma Society here!Bad User
 
Not even the happiest place on earth is safe from the critical eye of The Fellas. Former Imagineer / Experience Designer Scott Gillies and actor / former cast member Carlos Campos help us break down how the experience of visiting Disneyland is quickly becoming Pay to Play to get the most out of your day - creating inequitable design and experience.…
 
What are the biggest fails of gaming experiences? In this episode, we explore those dreaded button-mashing mishaps. What makes games sticky? Why is everyone playing Elden Ring? We look at the mechanics of in-app purchases, being immersed in complex menus. We all know the essential part of a video game is gameplay. But what about the UX? In this pod…
 
Introducing our "Punch List." A smorgasbord of user experiences that ruffle our feathers, but don't individually demand their own episode. In this rapid-fire rant-fest, the fellas tackle everything from YouTube controls to QR code menus to... sidewalks?Bad User
 
In this short, Paul Wilshaw takes on the subject of colours, their use and accessibility. The way you can think about this in every single colour in your design system should have a definition. What does it do? Exactly the same as a button or an icon or some other piece of design colours should do exactly that same thing. And why do we do this? Bec…
 
User Experience guru Lucinda Brown joins The Fellas to (finally) properly define UX and how it differs from graphic and UI design. Brad and Dave share disturbingly lucid dreams, and we play another round of "Sux or Doesn't Sux".Bad User
 
Two will enter. One will leave. It's all on the line, with the victor determining whether Brad makes the switch to iOS. Product Management genius Ethan Grey steps into the ring to make the case for Team Apple.Bad User
 
In this episode, we look at the UX of video games. We all know the most important part of a video game is the gameplay. But what about the UX? In this podcast, we talk about video game user experience better by improving your UI and UX design. The frustrations of pressing that button, that accidentally drops all of your inventory. We talk about Eld…
 
The Fellas host their first-ever guest, Architect Jason Stoikoff, for a discussion on the intersections between UX and architectural design. We play "Sux or Doesn't Sux" with topics including McMansions, pyramids, and the World Trade Center.Bad User
 
Amazon Prime is great, and Amazon Prime SUX. Find out why both things can be true as The Fellas dive into what "free" shipping really means, why Prime benefits are purposefully opaque, and why their streaming video platform is confusing.Bad User
 
In this episode, we debate whether designers should code. We find out that there are many different opinions about this topic – what should you be doing? In the past few years, has coding become an essential skill in design? But with so many new technologies popping up every day, is it really necessary? We also tackle the tricky UX Tombola machine …
 
We're going on a limb and calling COVID-19 BAD USER EXPERIENCE! From legitimate confusion in safety protocols, difficulties finding testing and treatment, to purposeful disinformation - there is room for improvement! In other words, we're boned....Bad User
 
We love you, Spotify - we just want you to be better. The Fellas dive into the history of how and why Spotify combatted piracy to "win" streaming audio and where their UX falls short of the competition. We also cover how the future of the platform - against all odds - will be dictated by Joe Rogan and Neil Young.…
 
Learn from the people who've been there and are currently doing it, what to look for, how to recruit and what you need to know. How to Scale a Design Team From a One-Man Show to a Well-Functioning Design Team. What is the Problem with Scaling a Design Team? and Why You Should Treat Your Hiring Process Like an Investment for Long-Term Sustainability…
 
3 brand new UX tombolas, unwrapped. Mark, Nick and Paul delve into the UX of Christmas traditions, can we fix the UX of stocking, Christmas dinner and wrapping paper. We also play a game of guess the object. What is it, what’s it for? Join us for a little UX insight and musing in this special. 🐎 80% comedy, 20% UX, 0% filler 💎 Sign up for exclusive…
 
🔥 Logs on your fire - Join us for a retrospective of design and UX in 2021 and what are the current trends to look out for in 2022? Faster Horses Christmas Special 🎄 out now. We got together, braved Omnicron and huddled around a virtual fire and shared one mic – find out what we think of design and user experience in 2021 and some of our insights a…
 
In this episode, we look at packaging design and how different needs and requirements can change the way you design. We also discuss how consideration for disabilities, care for our environment, and other factors can influence your decisions as a designer. Brackish Mung or Is it time to rethink packaging design? Some packaging is overly bloated and…
 
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