A podcast all about the role playing game Savage Worlds by Pinnacle Entertainment Group
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Episode #120—Conclusion
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In the final episode of the Wild Die Podcast, the co-hosts treat you to a double feature. We open up the mailbag to answer questions about player vs player and quick encounters. We then wrap it up with a discussion on the way we like to end campaigns both as game masters and players. © The Wild Die is not affiliated with or endorsed by Pinnacle Ent…
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In the final installment of this series, Gary walks us through how he would savage the time-traveling sci-fi show Travelers. Expedition Deadwood Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon! © T…
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In this follow-up to our new series, Karl walks us through how he would savage Bubba Ho-Tep. Karl at the Gary Con panel Savage Cruise 2022 Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon! © The Wil…
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Eric kicks off this series by savaging Riddick. Hear his take on the mechanics he feels are necessary to bring this sci-fi franchise to your tabletop using the Savage Worlds rules. Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to …
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In this episode, we answer a listener's question concerning ranged combat and play through a Quick Encounter with special guest Candace McAfee. Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon! © Th…
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The Wild Die crew discuss the benefits of getting out of your comfort zone by selecting Hindrances you've never played before and embracing a flawed character. Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through o…
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After not having run Savage Worlds in well over a year, Gary is planning his return. What did he choose to run? What's his prep like, and which Savage Worlds rules does he feel he needs a refresher on? Stinger & Spores: The Leaping Jaws ETU with Preston Dubose Wild Die Harder Friday, Feb 26th at 9 pm is Chupacabra with Jeff Ciccolani & Terry Whisen…
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Savage Worlds Adventure Edition aka Swade has been out for over two years. How does it compare to the previous edition? The cast of the Wild Die Podcast shares their opinion on the matter. Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early ac…
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Karl and Eric discuss the place downtime has in Savage Worlds and suggest ways to make it more fast, furious, and fun! NOTE: Eric had poor audio quality due to the wrong mic being used to record. Sorry about that. Savage Pathfinder Development Team Q&A Sleeves Diaries #3—Campaign Tropes Be sure to stay in contact with us- thewilddie@gmail.com, Twit…
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We welcome Richard Woolcock back on the show for a round table discussion on the reasons why you would choose Quick Encounter or Support to adjudicate actions a group would take. Sprawlrunners Sprawlrunners Countdown Deck Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help …
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Gary, Karl, and Eric look back at the year and share their favorite Savage Worlds highlights. Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon! © The Wild Die is not affiliated with or endorsed by P…
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Are you still hesitating to run Savage Worlds for the first time with your friends? If so, we hope that the wise and inspirational words of Candace McAfee will resonate with you. Candace is Karl's GM and she's recently taken the plunge. Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and Me…
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In this new installment of the Campaign Series, we talk about taking notes before, during, and after the game from the GM and player perspectives. The Secret Files of Section D on Kickstarter November 17th Sprawlrunners by Manuel Sambs and Veiled Fury Entertainment Whisky & Wildcards Notes Be sure to stay in contact with us- thewilddie@gmail.com, t…
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What happens to a character whose player is absent for a session? What is GM Ghosting, and how to avoid it? What is the proper etiquette for calling off? What can you do as a GM to avoid wanting to bail on your group? These are all questions that the Wild Die guys attempt to answer in this episode. Wild Die Harder—Hollerween with John Goff Chase Ex…
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The boys get back to their campaign series to discuss Advancement. How often should you hand out advances and when? How does it affect the campaign? How would you describe the power curve in Savage Worlds? Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show…
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The Wild Die crew delves into the mechanics behind grappling, answers common questions about it, and talks about how you can apply some of the mechanics to other situations. Sleeveless Diary #2—Influence the Story Hollerween: October 29–November 1st: Karl’s game, seminar with John Goff about Deadlands Suzerain Legends Kickstarter Oct 4th Dead End K…
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In this episode, we discuss the first session of a campaign. How do you start a pre-written campaign versus homebrew? Is the hook really that important? Wild Die Harder debut Next Wild Die Harder show on October 30th, Deadlands with John Goff Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, …
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Earlier this year, we welcomed the guys over at Atomic Ninja Studios to learn more about Dead End, their survival horror setting for Savage Worlds. Unfortunately, the Kickstarter launch was delayed so we're only releasing the episode now. Dead End is live on Kickstarter from September 17th to October 17th. Be sure to stay in contact with us- thewil…
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In this episode, we invited Ellen Dalina of the Birdhouse Mysteries and CFT RPG Savage Ravenloft to talk about session zero. Wild Die Harder Tuesday, September 8th at 9 pm Eastern Savage Mojo: free Shane Hensley adventure by signing up for their newsletter, core book is pay-what-you-want for a limited time New Bristol Birdhouse Mysteries Savage Rav…
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It's the beginning of a new series about the long game and the Wild Die crew kick this off with a discussion on campaign set-up. How do you plan ahead? What kind of prep goes into your campaign and how long is your campaign going to be. We also have a few announcements so make sure you listen to the wrap-up segment! Rollin Bones Podcast Zovya RPG M…
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We wrap up our Right in the Keesler series on how to run amazing one-shot games with a series of tips and tricks to take your game to another level. We hope that it will help you run memorable sessions! Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, MeWe, and YouTube. Also, help support th…
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Are your encounters with creatures of different sizes either too easy or too difficult because of the scale modifier? The Wild Die Podcast share anecdotes, take a deep dive into the narrative and the mechanics behind the scale, combat options, and monstrous abilities. We hope that your next encounter with King Kong is a memorable one as a result. S…
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Whether you want to impress people at a convention or want your players to fall in love with the setting you'd like to ultimately run a campaign in, first impressions are important. Famous Savage Worlds GM, Karl Keesler runs us through how he conducts and presents himself to the group. He also shares with us his preferred way to kick off the sessio…
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In this episode, Karl and Eric discuss what goes into the decision for your next campaign choice. Eric talks about the Deadlands campaign he just started while Karl tells us why he chose Ghostbusters. Petramancy Chase Card Print Bundle 50¢ Fiends: Codex of the Dead Savaged Pardners Vol 2 Be sure to stay in contact with us- thewilddie@gmail.com, twi…
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Your game has been designed, prepared, and playtested—it's time to fill it up. Whether it's for a convention, game day, a night with friends or an online game, Karl, Gary and Eric have you covered. Listen to our advice and watch players flock to your table! Savage Worlds Poster Finding the Narrative Email: findingthenarrativepodcast@gmail.com Faceb…
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In this episode, we discuss the benefits of playtesting your adventure scenario before the big day and how to conduct it. Battle for Oz: Pirates until June 18th Dragons are Real Podcast Dragons are Real YouTube Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the…
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In this episode, Karl answers questions about his adventure design. What makes a good villain? How many scenes should you prepare? How many Extras or Wild Cards should you throw at the players? What type of adventure does he go for? He also breaks down each scene of a scenario he recently ran. Buckshots Hidden Canyon Savaged Pardners Vol.1 Wiseguys…
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Why try to find maps for your game when you can design scenarios for the props you already have? Gary and Karl share their favorite resources to run both in-person and online games. https://www.coolstuffinc.com/ https://www.trollandtoad.com/ https://www.okumarts.com The DMs Craft: https://www.youtube.com/user/theDMsCraft Black Magic Craft: https://…
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We invited Shane Hensley on the show to talk about the Deadlands: The Weird West Kickstarter. Shane revealed to us what is in the book, what's planned for the line and some mighty fine tips on how to run a great Deadlands game. Deadlands: The Weird West Kickstarter Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and lo…
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In this episode, Karl reveals why he creates the pregens at this stage of the process and how. TPSA VTT Shark Tokens Deadlands: The Weird West Kickstarter Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Pa…
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In this episode, Karl reveals how he gets started designing a one shot. He explains how he goes about selecting the themes and tropes and gives examples from the ones he's already created. Finding the Narrative, a Genesys podcast SavageNet April 18th Tvtropes.org Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look…
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In this episode, we share our picks for great One Shots and why! Trailer Park Shark Attack Taxidermist Tail Fuhgeddaboudit! Redneckromancer Daddy's Boy Envy Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our …
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The Wild Die Podcast is back with a new co-host and a shorter format! Hear about our fun-filled escapades in the Caribbeans and at Genghis Con. We also provide you with 10 reasons you can use to convince your group to play Savage Worlds. Savage Cruise 2020 Savage Expedition Deadwood 2020 Genghis Con Colorado 2020 Trailer Park Shark Attack Be sure t…
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Episode 89—World-Building Part Three
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In this episode, Gary and Eric design a threat from the setting they've been building. Gombo comes to life! We also give our final thoughts on using A Spark in Fate Core used to perform this world-building exercise. This is the last episode of the year, and the last episode for a few months. Find out why in the wrap-up section of the show. Merry Ch…
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Bonus Episode—Legion of Liberty: Superheroes of 1776 Review
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More and More Savage Worlds settings for Adventure Edition are coming out so why not look at a recent one! Gary gives us the low-down on this alternate history setting by Happy Monster Press! Legion of Liberty: Superheroes of 1776 Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Al…
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Episode 88—World-Building Part Two
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Listen up gombolites and grambits of Marmon! It is time to find out more about this Red Tape Sci-Fi setting while we await Gombo's Awakening. Will you side with Tim the AI or Brenda the pleasure bot? Critical Role: Undeadwood Saving Throw Wildcards: Savage 60 seconds Savage Interludes Red Tape Sci-fi Worksheet Be sure to stay in contact with us- th…
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Episode 87—World-Building Part One
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The guys reunite 2 weeks removed from Con on the Cob to reminisce and discuss what happened in the Savage Worlds universe. For the meat of the show, we begin a world-building exercise in order to create a setting to play in. A Spark in Fate Core Deadlands reboot announcement Savage Worlds GM Podcast Final Curtain Eric at Genghis Con 2020 Wiseguys: …
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Eric and Harrison got together at Con on the Cob in Ohio to discuss the diesel punk setting for Savage Worlds called Frozen Skies. Frozen Skies Kickstarter 2017 interview Frozen Skies on Drivethrurpg Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and g…
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Episode 85—Traps
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After discussing the latest announcements and releases from PEG, Gary, Paris and Eric discuss running trap encounters in Savage Worlds. As is usually the case, our opinions vary greatly in this discussion. Terms like obfuscation, meta-gaming, player agency and "you're doing it wrong" get thrown in a lot. Join us for this lively and heated discussio…
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There's a new fantasy setting for SWADE on the horizon. In fact, it's about to hit Kickstarter. So we had JC Thompson from Twitchy Butcher Studios on the show to learn more about this project. Gods & Masters Jumpstart Kickstarter Preview Twitchy Butcher Studios Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look f…
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Episode 84—Seven Worlds
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Two years ago, Luis Enrique Torres came on the show to talk about the sci-fi setting he was working on and his Kickstarter campaign. Last weekend, Paris and Eric sat down to talk about the fruit of Luis' labor. Did he deliver? Eric takes you on a space odyssey through this book and his experience as a non hard sci-fi reader. Paris on Gaming with Ga…
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Episode 83—Adventures!
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Every RPG systems tend to have their own typical—or at least common—scenario format. Coming from other systems, you may expect to find certain adventure formats. Are they a thing in Savage Worlds? What can you expect to find? How do you use them? Gary, Paris, and Eric look at One Sheets, Plot Point Campaigns and Savage Tales. We also read messages …
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Episode 82—Check Out My SWAG!
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Are you a budding writer? Do you have dreams of fortune and fame in the RPG industry? Back in January, Pinnacle and One Book Shelf launched the Savage Worlds Adventurer's Guild, a market place for community content. To find out how it works and what you need to do to get started, we invited two SWAG pioneers: Dylan Brooks and Gage Verroneau. Gold &…
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Bonus Episode—Crystal Heart Review
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Eric invited his friend Uncle Jay to review the hot off the press setting Crystal Heart by Up to Four Players. The two explore the content of this SWADE setting chapter by chapter. Crystal Heart Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get ea…
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Episode 81—Favorite Settings
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There are so many settings for Savage Worlds and if you're a newcomer, it's hard to sift through all that noise. That's why Gary asked Eric and special guest Chris Hussey from the Adventures of Young & Holt podcast to share some of their favorites for a few genres. We also answer one of the listeners about what we think a good setting should have. …
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Episode 80—Savage Rifts American Armageddon
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Gary and Paris interview Sean Roberson about the latest regarding Savage Rifts. Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon! © The Wild Die is not affiliated with or endorsed by Pinnacle Entert…
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Bonus Episode—Buccaneer: Through Hell and High Water Review
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Pour yourself some rum and sing along your favorite sea shanty because we're going to the Caribbean! Gary gives us a review of this pirate setting from Yellow Piece Games. Buccaneer: Through Hell and High Water on Dtrpg Buccaneer: Through Hell and High Water website Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and l…
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Episode 79—Magic Items
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Buckle up, folks! This is a hefty one. We invited Richard Woolcock to the show to discuss magic items. What is their place in Savage Worlds? How can characters create their own? Why does it make Eric so angry? Artificer's Codex Zadmar's store Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, …
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Episode 78 - More Rubbish Hindrances
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Is Daredevil really blind? Can he be defeated by the Laminator? Should Gary and Eric still be singing on this show? Is Paris the only sensible and intelligent co-host left on this podcast? None of these questions are really answered in this episode but we sure debated them in one way or another. Savage Worlds for Beginners by The GM Table Zadmar Ga…
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Episode 77 - Rubbish Hindrances
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Aren't some of the roleplay Hindrances total rubbish? Do they actually hinder players characters or are they just there to get extra build points? Gary, Pâris Conte, and Eric Lamoureux discuss the dump Hindrances by sharing a few examples like creating the No-Filter Hindrance, and others in the core rules such as Arrogant, Loyal and Mute. The After…
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