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Kindagood RPG

Kindagood RPG

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Like your favorite comic book, this actual play podcast quickly gets to the good stuff and skips the filler. It’s always edited but never scripted. In just one hour a week, you'll discover rich character stories, dynamic combat, and the living, breathing world of Tailte Tar—a homebrew setting full of magic and intrigue. Plus you’ll laugh a lot.
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The party pushes deeper into the ancient royal dwarven palace, triggering automated defenses. How can the party prevail without all their magical gear? ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party em…
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The party has shed their magical gear and ascended to the next area of the ziggurat of Nek-tar-hebi. The so-called Royal Palace. Should be easy. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs d…
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The party binds their wounds, deals with a rapidly accelerating Hank, and uncovers more mysteries of the fallen dwarven kingdom around them. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplo…
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Exploring the Ziggurat the party enters a room full of dead bodies. When the Babysitters Club goes a-knocking, dead bodies never stay dead for long, do they? ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the pa…
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The party has cleared the one obstacle between them and the imposing entrance of the vast, ancient ziggurat of Nek-tar-hebi. It is time to poke their heads inside. What dangers lurk within? ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure …
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The party wades once more into the dangers of the Sekhmet delta, this time at level 9! They climb the stairs of the great ziggurat, facing dangers unknown. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the part…
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The party has made it back to their island sanctuary off the coast of the Dagorloch. They have a moment to patch their wounds and discuss what they have discovered so far. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the …
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The party has taken a few steps into an ancient dwarven ruin, and already they've opened a sealed vault and awoken a deadly foe. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … o…
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The party has delved into a subterranean ruin in the Dagorloch. Undead imperial soldiers greet them with toothy smiles. What other dangers will they face before the see the face of Rhadros? ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure …
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The party pushes deeper into the Sekhmet delta, looking for trouble. Trouble finds them alright. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It all begins in E…
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The party struggles through an ambush and the survivors try to piece together clues and hints of what happened to the lost army. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … o…
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Oh boy. The party has reached the cursed dwarven homeland at long last. The party begins to explore this ruined land, hoping to find clues as to fate and location of the lost Emperor and his army. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To …
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The party finds itself in a ruined church. Trapped between the venomous vampire Damien Exsanguis and a literal horde of zombies. Worse yet - Farfar has been charmed by the vampire and his loyalties are put to the test. Not looking good for the Babysitters! ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Cha…
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The party comes face to face with the leader of the unholy building the party has been clearing. He offers to parlay. Can he be trusted? ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy…
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The party presses deeper into the mysterious island fortress. A strange voice calls to them, inviting them forward while skeletal horrors give a more violent welcome. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empir…
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Recovering from their battle with the deadly Grim Jester, Hank's curiosity causes big trouble for the party. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It all…
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The party has entered a mysterious compound on an island just off the coast of the Dagorloch, only to find themselves face to face with grinning death. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party em…
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The Empire of Toriacht is wracked by civil war and beset by warlords and famine. Our band of intrepid adventurers set forth on a desperate quest directly into the deadly lands across the wide outer sea. Their goal: To find the lost Emperor, in hopes that his leadership can restore unity and peace to the empire. That is, if he hasn't already turned …
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The party has been ambushed while meeting with Halfric, the Halfling King. A group of Oathbreaker paladins is leading a large force of soldiers, and our little band of heroes is all that stands between the Oathbreakers and the king. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Neg…
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The party has made contact with Halfric, the elusive halfling rebel king. Halfric has a proposal that will shake the Babysitter's world. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy…
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The party has rescued the Bani Jais merchant Mafeo. What secrets does he have in store for the party? ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It all begins…
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The party has fought and stealthed their way through layers of monstrous followers only to find themselves looking up at the camp of the hill giant who rules this land. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Emp…
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The party is hot on the trail of the merchant Mafeo, who may hold an important key to surviving the Dagorloch. But standing in their way is a troll that just refuses to die. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of th…
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Level Eight - welcome to it! The party sets sail in their ship, tracking down a man who may hold the secret to safely traversing the cursed Dwarven homeland ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the par…
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The party's quest to bring Bad Bethel to justice has taken a turn for the wurst. Our heroes are surrounded by hostile henchmen. The air rings with a call summoning more of Bethel's followers to rescue her. And she has just jumped out of the frying pan and into the fire. Will our heroes lose this mission? And where will they go next? ——— WHERE TO ST…
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The game is afoot! Bad Bethel and her gang are trying to escape the Hotel d'Luxe, slipping back to their crime lair. The party is close behind, trying to catch the elusive Bad Bethel, the new crime queen of Penryth. Will Bethel's many bodyguards evade the party? How many dire wolves can the party get on the board? Find out in this week's episode of…
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The party teams up with Stein and the paladins of Penryth to take on the underworld. They learn of a secret meeting at the Hotel d’Luxe and go undercover to cause mayhem. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the E…
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Released from the Penryth citadel, and with Milya now far out of sight, the party grapples with their next steps. A visit to a loved one brings comfort, and the horizons begin to open on the party’s next chapter. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our lates…
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The party finds themselves prisoners in all but name, deep within the mighty fortress Citadel of Penryth. Quaestor Stein probes at the party’s defenses. The heroes discover that Stein is not at all who they thought he was. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations,…
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The party—trapped in a burning city and weighed down with loot from Tommy Smiles’ mansion—must make a quick decision whether to put themselves into the power of Quaestor Stein to escape the vicious Warbeard and his gang. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, o…
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As the mansion of Tommy Smiles burns to the ground, the party finds themselves betrayed and abandoned in a dangerous neighborhood. Trapped between vicious treasure hunters and agents of the church, the party is left with few options. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Ne…
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Rival factions converge on the crime lord’s mansion. Farfar falls while Virgil falls behind. And the party reclaims what was lost. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and ……
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Farfar and Plank sow discontent. Alton and Virgil deceive church officials. And the party lays eyes on the city of Penryth. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other …
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Plank unleashes an inferno. Alton makes a startling discovery. And the party considers their exit strategy. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It all …
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While sneaking through a stronghold of powerful assassins, Plank rearranges statues, Virgil explores his artistic side, and the party learns the value of (magical) silence. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the…
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Virgil has some ‘splainin to do. Milya has good news. And the party takes a job to earn the aid of the powerful and wealthy Yrsa Knutsdottir. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs dipl…
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Milya secures lodging in Answald. Farfar learns of a sacred artifact while armwrestling. And the party fails to recognize a familiar cleric. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplo…
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Plank attempts a daring nautical maneuver. Alton can see his hometown on the horizon. And the party is ambushed by no-good deserters. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy an…
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Farfar’s behavior is shocking. Virgil reluctantly explores a tunnel. And the party acquires a boat. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It all begins i…
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Alton feels the heat. Plank gains total cover. And the party can’t kill what it can’t see. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It all begins in Episode…
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Long Tom is swayed by generosity. Watercraft are more expensive than anticipated. And the party pursues an unusual predator. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other…
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Mercy bids farewell. Milya asks some hard questions. And the party makes first contact with the forces of the Halfling King. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other…
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The lights go out. Plank finally accepts an invitation. And the party sticks with what’s working. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It all begins in …
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The podcast celebrates an entire year of Kindagood-ness. The players meet in person. And the party faces down an undead menace. A very special double episode! ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the p…
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Arias Pass turns out to be inhabited. Plank asks for information. And the party looks to the sky. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It all begins in …
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The Mayor’s snack is interrupted. Alton tells a story. And the party is being watched. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It all begins in Episode 59!…
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Mercy follows the wrong directions. The Mayor’s cronies threaten Milya. And the party crosses a crowded bridge. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It …
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Plank gets an invitation to breakfast. Local politicians press the flesh. And the party peers into the future. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It a…
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Milya’s long journey begins. Locals from the Wolf Coast offer their services. And the party crosses a river at dusk. You can find a map of the party's progress on this episode's web page. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure th…
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Tommy Smiles sends his regards. The kitchen overheats. And the party has a word with the chef. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negotiations, our latest story arc. To ensure the future of the Empire, the party employs diplomacy and … other tactics. It all begins in Epi…
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