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Weekly news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each week breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business
 
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show series
 
This week, we're bringing you podcast versions of the best sessions for GI Live: London, which ran alongside EGX 2021. In our final episode, we speak to Obsidian Entertainment CEO Feargus Urquhart about working with publishers. The discussion offers advice to studios on what they should look for in a publishing partner, and also explores the road t…
 
This week, we're bringing you podcast versions of the best sessions for GI Live: London, which ran alongside EGX 2021. Today's episode is our exclusive interview with Jade Raymond, best known for her work leading studios at Ubisoft and EA and launching franchises such as Assassin's Creed. Raymond is currently building up her new company, Haven Stud…
 
This week, we're bringing you podcast versions of the best sessions for GI Live: London, which ran alongside EGX 2021. Today's episode is the keynote fireside chat between our own Christopher Dring and Sony Interactive Entertainment president and CEO Jim Ryan. The discussion explores Jim's career at PlayStation throughout its history, his thoughts …
 
The GamesIndustry.biz team gather around their mics and discuss the biggest news of the past week. First up, following an article by Kotaku's Carolyn Petit and a call from OutMakingGames, we discuss how Rockstar Games should handle the transphobic elements of Grand Theft Auto 5 as it prepares to release the best-selling title on PlayStation 5 and X…
 
The GamesIndustry.biz team gathers around their mics and discusses the biggest stories of the past week. On this episode, we take a deeper dive into the announcements from the recent Nintendo Direct -- particularly the decision to lock N64 and Genesis/Mega Drive games to a new, more expensive tier. We discuss Nintendo's approach to online and the s…
 
The GamesIndustry.biz team gather around their mics to discuss the biggest stories of the past week. First, we're joined by indie developer Shahid Ahmad to pay tribute to Sir Clive Sinclair, the inventor of the ZX Spectrum who passed away last week. Then we reflect on the Epic vs Apple judgement and the reactions that have emerged since it was rele…
 
This week, we're presenting audio versions of the panel discussions from this year's Best Places To Work Awards UK. In our final podcast of the week, we continue our tradition of interviewing last year's winner of the Best Boss award before this year's winner is revealed. During this chat with GamesIndustry.biz's Christopher Dring, Creative Assembl…
 
This week, we're presenting audio versions of the panel discussions from this year's Best Places To Work Awards UK. For our third session, we focus on mental health and share best practices on supporting staff. The panel features Third Kind Games' Heidi Slee, Creative Assembly's Sarah Howell and Safe In Our World's Sarah Sorrell, and is hosted by G…
 
This week, we're presenting audio versions of the panel discussions from this year's Best Places To Work Awards UK. In today's session, a panel of professionals discuss the fight to address climate change and what more the games industry can do to aid these efforts. The panel featurs Playing for the Planet's Deborah Mensah-Bonsu, Ustwo Games' Jane …
 
This week, we're presenting audio versions of the panel discussions from this year's Best Places To Work Awards UK. Today, Amiqus' Liz Prince hosts a discussion about the importance and influence of leadership on culture and diversity. Rather than focusing solely on why a diverse team is important for your business, this panel offers some actionabl…
 
The GamesIndustry.biz team gather around their mics to discuss some of the biggest stories from the past week. First up, we discuss reactions to Fortnite's March Through Time, a scenario designed to explore the impact of Martin Luther King and educate a new generation about his work and iconic speech. For all its good intentions, the mode quickly a…
 
The GamesIndustry.biz team gather around their mics to discuss the biggest news of the past week. First up, we explore the current backlash Twitch is facing over increased hate raids targeting marginalised streamers, which has prompted content creators to plan a day-long strike from using the platform. Twitch claims it is working to improve its too…
 
The GamesIndustry.biz team gather around their mics to discuss the biggest news from the world behind video games. This week, Chris, Brendan and James take a deeper look at the trends seen across the most recent wave of financial reports, which represents the first quarter that can be directly compared to a period where the majority of the world wa…
 
This week's episode is a little different, as we delve deeper into an issue that continues to affect people across the games industry. Splash Damage's Cinzia Musio and Limit Break founder Anisa Sanusi join us to discuss how to deal with discrimination and harassment, not just from a company point of view, but from the position of everyone in the in…
 
Throughout this month, we've been taking a deeper dive into the world of video games recruitment and the challenges facing both applicants wanting to enter the industry and companies wanting to secure the best talent. For our fourth and final 'jobscast,' we take a look at the role recruitment plays in diversifying the industry workforce and support…
 
The GamesIndustry.biz editorial team gathers around their mics to discuss the biggest stories of the week. This week, the conversation returns to reports of discrimination and harassment at AAA games firms - most notably Activision Blizzard, which is facing a lawsuit from the DFEH, but also Ubisoft following the latest report of toxic elements with…
 
Throughout this month, we'll be taking a deeper dive into the world of video games recruitment and the challenges facing both applicants wanting to enter the industry and companies wanting to secure the best talent. For our third 'jobscast,' we take a look at the onboarding process and how studios can better prepare recruits for their new role. We …
 
The GamesIndustry.biz team gathers behind their mics to discuss the biggest story of the week: the Steam Deck. With Valve's long-rumoured Switch-like handheld gaming PC finally unveiled, we discuss our reactions to the reveal and who the audience for this device might be. We also explore the possibilities for indie developers -- or indeed any devel…
 
Throughout this month, we'll be taking a deeper dive into the world of video games recruitment and the challenges facing both applicants wanting to enter the industry and companies wanting to secure the best talent. For our second 'jobscast,' we take a look at the role of academia in preparing aspiring developers for a role in the industry, and how…
 
The GamesIndustry.biz team gather to discuss the biggest news of the week: A new Nintendo Switch. Not the the Switch Pro, New Nintendo Switch or Super Switch that had been rumoured and reported on for so long, but the OLED Model with a larger screen, wider kickstand and LAN port. We discuss the root of the disappointment around its reveal, the impl…
 
Over the next four weeks, we'll be taking a deeper dive into the world of video games recruitment and the challenges facing both applicants wanting to enter the industry and companies wanting to secure the best talent. For our first 'jobscast,' we're joined by Square Enix Montreal recruiter Agathe Fallet, NDreams' chief people officer Tamsin O'Luan…
 
The Five Games Of is a special series of The GamesIndustry.biz Podcast that explores the evolution of the video games business through the career of prominent developers, executives and more. This time, we explore five games from the career of Warren Spector, industry veteran and one of the key figures crediting with defining the immersive sim. We …
 
This week, Brendan and James are joined by Michael Varner, director of executive compensation research at CtW Investment Group, to discuss recent developments in the world of AAA publishing. Earlier this month, Activision delayed its say-on-pay vote at the request of shareholders amid an ongoing campaign by CtW and other parties to persuade shareho…
 
The GamesIndustry.biz team gather around this mics to reflect on this year's E3 (and all the other adjacent events). Rather than go through the announcements individually - we collated all the biggest reveals and release dates on the site - we insted each choose a trend, topic or announcement we found interesting from an industry perspective. We al…
 
In our final GI at E3 Newscast, James and Danielle are joined by indie developer Shahid Ahmad to reflect on the full week of game announcements and reveals. During the course of the conversation, we weigh up the strategies of both Xbox and Nintendo, discuss the shortcomings of a digital-only E3, and debate the merits of Microsoft's 'everything on G…
 
Throughout the next week, we're hosting (almost) daily video newscasts on the big news from E3, Summer Games Fest et al - with handy podcast versions for those who prefer audio discussions. Today, Chris, James and Brendan are joined by Velan Studios co-founder Guha Bala to talk about the Nintendo Direct and the end of this year's E3. We discuss the…
 
Throughout the next week, we're hosting (almost) daily video newscasts on the big news from E3, Summer Games Fest et al - with handy podcast versions for those who prefer audio discussions. Today, James and Marie are joined by Cassia Curran of Wings Interactive to talk about some of the biggest news from the Xbox & Bethesda showcase and Square Enix…
 
Throughout the next week, we're hosting (almost) daily video newscasts on the big news from E3, Summer Games Fest et al - with handy podcast versions for those who prefer audio discussions. Today, Chris and James are joined by the first of our special industry guests: Grant Kirkhope, composer of Banjo-Kazooie, Goldeneye 64, Perfect Dark, Yooka-Layl…
 
Throughout E3, we'll be running several video podcasts collecting our thoughts on the big announcements - and we'll be joined by some surprise industry guests to get their take, too. For this first edition, Chris, James and Danielle discuss the first wave of news from Summer Games Fest Kickoff Live and the Battlefield 2042 reveal, as well as our ex…
 
The GamesIndustry.biz editorial team gather around their mics to discuss the oncoming storm that is E3 2021. This year's show will be, to say the least, unusual. In the absence of a physical event, the ESA has endeavoured to get as many of the usual publishers and platform holders on board as it can. Some of the outliers -- such as Ubisoft -- are h…
 
For the past few weeks, we've be delivering audio versions of some of the best sessions from our recent GI Live: Online event. In our final week, our head of games B2B Chris Dring speaks to Peter Moore, currently heading up Sports & Live Entertainment at Unity and serving on the board of directors at sports-centric mobile publisher Nifty Games. Moo…
 
The GamesIndustry.biz team discusses the high-profile anti-trust case between Epic Games and Apple, joined by special guest Thomas Buscaglia of law firm The Game Attorney. Buscaglia -- who has previously contributed to our weekly 'in review' roundups of the trial -- gives us insight into some of more interesting aspects of the court proceedings and…
 
The GamesIndustry.biz editorial team discuss the biggest news of the past week – including the future of Warner Bros' games studios, Take-Two CEO Strauss Zelnick's skepticism about the metaverse, Embracer's plans for even more acquisitions, and the return of TimeSplitters. With AT&T forming a joint venture with Discovery, it's been reported that no…
 
For the next few weeks, we'll be delivering audio versions of some of the best sessions from our recent GI Live: Online event. This week, our head of games B2B Chris Dring speaks to Jon M. Gibson, founder of specialist merchandise provider Iam8bit. The interview explores the company's origins, some of its biggest successes in bringing collectors' i…
 
The GamesIndustry.biz team discusses the biggest stories of the past week -- and lays out some simple demands for PlayStation's future. First up, we discuss Ubisoft's revelation that it will be investing more in high-quality free-to-play experiences based on its biggest brands. We touch on whether this is likely to become the norm for AAA publisher…
 
For the next few weeks, we'll be delivering audio versions of some of the best sessions from our recent GI Live: Online event. This week, our head of games B2B Chris Dring speaks Tomas Sakalauskas from No Brakes Games and Curve's VP of Franchise Publishing Gary Rowe about the smash hit indie title Human Fall Flat. The discussion explores why the ph…
 
The GamesIndustry.biz team discuss the biggest stories of the week -- which, of course, means Epic's ongoing antitrust trial against Apple. We reflect on the first week's events and relevations, and share our thoughts on which side has the stronger argument. We also discuss the potential ramifications for the rest of the industry, and the impact it…
 
For the next few weeks, we'll be delivering audio versions of some of the best sessions from our recent GI Live: Online event. This week, our head of games B2B Chris Dring speaks to IO Interactive CEO Hakan Abrak about the rollercoaster journey the Hitman studio has been on for the past few years. The conversation covers everything from IO's split …
 
The GamesIndustry.biz editorial team discuss the biggest stories of the past week, starting with the inevitable discourse around Returnal and difficulty in AAA games. The PlayStation 5 exclusive released to critical acclaim last Friday, but while it's designed to be a challenging experience, it has prompted a discussion as to whether intentionally …
 
For the next few weeks, we'll be delivering audio versions of some of the best sessions from our recent GI Live: Online event. This week, our head of games B2B Chris Dring speaks to Guha Bala, co-founder of Vicarious Visions and Velan Studios, the team behind Mario Kart Live: Home Circuit and the upcoming dodgeball multiplayer outing Knockout City.…
 
The entire GamesIndustry.biz team is on hand to discuss the biggest stories of the past week. We start with unpacking the discourse and the original comments around an interview with Days Gone director Jon Garvin, in which he stated that those wanting a sequel should have bought the game at full price when it launched. We discuss the many ways the …
 
The GamesIndustry.biz team discusses the biggest stories of the past week. First up, we take a look at reports that the Epic Games Store is losing hundreds of millions of dollars in its efforts to rival Steam, where that data comes from, Tim Sweeney's cheerful response and why he might be right. Then, we discuss comments by Nintendo president Shunt…
 
The Five Games Of is a special series of The GamesIndustry.biz Podcast that explores the evolution of the video games business through the career of prominent developers, executives and more. This time, we explore five games from the career of Brenda Romero, one of longest-running developers in the industry. With a career spanning almost 40 years, …
 
This special series of The GamesIndustry.biz Podcast talks to developers about the titles that influenced their careers. This time, our guest is Jean Leggett -- CEO of One More Story Games, leadership and career coach, and host of the Games, Grit & Graditude: Real Talk podcast. Leggett discusses the impact of the Tex Murphy adventure games on her c…
 
The GamesIndustry.biz editorial team discuss the biggest stories of the past week from across the business of video games. This week, Matt, Brendan, Marie and James elaborate on our recent stance concerning stories about blockchain and non-fungible tokens, and why GamesIndustry.biz will be more cautious about covering this going forward. We discuss…
 
The GamesIndustry.biz editorial team discusses the biggest stories of the past week. This week, we start with the recent wave of new indie publishers emerging, including new publishing arms for Sumo Group, Playtonic Games and Fundamentally Games. We talk about the challenges new publishers face, whether the market is becoming overserved, and whethe…
 
The GamesIndustry.biz team discuss the biggest stories from the past week in the business of video games. This week, we start with EA's response to a FIFA Ultimate Team player that racially abused ex-footballer Ian Wright, blaming his in-game counterpart for losing a match. The player has been issued a lifetime ban, a response Wright commended. We …
 
The GamesIndustry.biz team discusses the biggest stories of the past week, starting with news of Sony revitalising PlayStation VR. With a new headset now in development for PlayStation 5, we reflect on Sony's impact on the wider virtual reality landscape and its strategy with the original PlayStation VR over the past four years. We also debate the …
 
The GamesIndustry.biz editorial team discusses the most controversial game announcement of the year so far and weigh up whether developers can handle a topic as sensitive as war. Following our interview with the company behind upcoming shooter Six Days In Fallujah, we explore the reaction to the game's existence -- both in 2021 and back in 2009 whe…
 
The GamesIndustry.biz team takes a deeper look at one of the biggest stories of the past week -- namely, Warner Bros securing a patent for Shadow of Mordor's Nemesis system. For this episode, we're joined by Kostya Lobov of law firm Harbottle & Lewis to look at the intricacies of patents and the implications for any other developers hoping to build…
 
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