Android Backstage, a podcast by and for Android developers. Hosted by developers from the Android engineering team, this show covers topics of interest to Android programmers, with in-depth discussions and interviews with engineers on the Android team at Google. Subscribe to Android Developers YouTube → https://goo.gle/AndroidDevs
…
continue reading
Every Wednesday at 2pm Pacific (UTC-7) the Android Developer Relations team broadcasts our weekly office hours -- an hour long session during which we answer questions from Hangout participants and a moderator queue. Details can be found at http://developer.android.com/+
…
continue reading
In this episode Tor and Romain find themselves without a guest and decide to chat about micro optimizations and writing custom tools. Tor and Romain Chapters: Intro (00:00) Micro optimizations (00:32) Kotlin explorer (3:25) Avoiding object allocations (6:49) Code Inefficiencies (8:10) Compilers (12:13) Understand assembly with AI (18:39) Layout opt…
…
continue reading
In this episode we talk with Kathy Korevec from the AIDA team at Google about AI assisted developer tools, such as Android Studio -- which is using Gemini AI models provided by AIDA. Romain, Kathy, and Tor Kathy: twitter.com/simpsoka Romain: @romainguy, threads.net/@romainguy, romainguy@androiddev.social Tor: threads.net/@tor.norbye and tornorbye@a…
…
continue reading
![Artwork](/static/images/128pixel.png)
1
Episode 206: Make it faster
1:00:52
1:00:52
Відтворити пізніше
Відтворити пізніше
Списки
Подобається
Подобається
1:00:52
In this episode we cover ADB -- not "Android Developers Backstage", but "Android Debug Bridge", the technology powering device connections. Romain and Tor talk with Fabien Sanglard from the Android Studio team on his work to improve the debug stack -- including the new USB speed detection feature recently unveiled at Google I/O. Chapters: Intro (00…
…
continue reading
In this episode, Tor, Romain, and Chet talk with Aurash Mahbod from the Play Games team at Google -- covering trends in mobile games, challenges for Android games developers, console games, and more! Chapters: Intro (00:00) What’s Aurash working on currently? (02:40) How much is Play store providing users with content based on previous interests? (…
…
continue reading
In this episode, Tor, Romain, and Chet talk about one of Tor’s favorite topics: Lint! Specifically, we talk about Lint checks and the annotations that use them to enable better, more robust, and more self-documenting APIs. Lint: It’s not just for pockets anymore. Chapters: Intro (00:00) Lint checks for annotations (01:50) Lint checks in Android (05…
…
continue reading
In this episode, Tor, Romain, and Chet talk about some of the many things that happened this year in the world of Android development, including new devices and form factors, tool improvements, AndroidX features and libraries, and Jetpack Compose releases. And any tech podcast would be remiss without mentioning AI/ML, so we talk about that too. Tor…
…
continue reading
In this episode, Tor and Romain chat with Aurimas Liutikas from the AndroidX team. Topics include performance tuning the AndroidX Gradle builds using configuration caching, local caching and remote caching, as well as tracking API compatibility using the Metalava tool. Aurimas, Romain and Tor Romain: @romainguy, threads.net/@romainguy, romainguy@an…
…
continue reading
In this episode, Tor and Romain chat with Greg Baker and Joe Baker-Malone about exciting new Android Studio features made possible by Firebase integration. Physical device streaming allows you to connect remotely to physical devices hosted in Google’s secure data centers and use them for all your development needs. We also explore other time saving…
…
continue reading
In this episode, Chet and Romain speak with Ken Russell and Corentin Wallez from the WebGPU team. WebGPU is a new API that brings modern GPU rendering and compute functionality to web and other platforms (including Android!). We talk about the genesis and capabilities of WebGPU, WGSL (WebGPU’s new shading language), the state of WebGL (the predeces…
…
continue reading
![Artwork](/static/images/128pixel.png)
1
Episode 199: Compose performance
1:02:25
1:02:25
Відтворити пізніше
Відтворити пізніше
Списки
Подобається
Подобається
1:02:25
This time, Romain, Tor, and Chet talk with Leland Richardson, George Mount, and Chuck Jazdzewski from the Jetpack Compose team about performance. The team has been looking at performance issues recently and discusses what they’ve found, what gotchas lie in wait for library developers, what tools and compilers can magically handle for you... and wha…
…
continue reading